Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. K

    Does anybody have any info on Thermal Dynamics?

    The problem is that Zeldo got a new job, I'm wrapping up a PhD, and there was a fundamental issue with FMP that created some intractable issues. Combine that with the fact that our total mod code approaches the size of Minecraft itself, and we merged two MASSIVE coremods with 1.7.10...well there...
  2. K

    Should some mods just stop being updated in packs?

    There's a reason human civilization has flourished in parallel with alcohol. Look where the borders to the Roman Empire stopped - essentially where they could no longer grow grapes. It's a lubricant for a lot of things, mentally and socially - you'd be surprised how much actual engineering work...
  3. K

    Should some mods just stop being updated in packs?

    Not really. The game is perfectly playable without EnderIO. Or without TE. I just feel that a choice in item transport mods is a good thing. Linking item transport to TE makes it a false choice and isn't good. When TD does release, it'll be a reasonable method of moving things about and it'll...
  4. K

    Do modders get jealous?

    Modders can absolutely get jealous, and it can get incredibly ugly when that happens. Modders are people too. A lot of the modders in the community are hobbyist coders and take an incredible amount of pride in their work. In some cases, they may consider their mod to be the greatest...
  5. K

    Should some mods just stop being updated in packs?

    No. It doesn't matter who uses the mods, it matters if the modders enjoy making them. Popularity should have no sway in whether or not a mod lives or dies; that's entirely up to the author. In the case of TE, you'll notice that we haven't caved to most of the extremely common (and trivial)...
  6. K

    Recent Events Discussion (RED) Thread

    Don't worry, the Twitter stuff is mainly bluster. Tema's a team player. Fact is, Itemducts are catching a small "nerf" in one sense, but a versatility buff in another. Being able to wrench modes on them is nice - dense/vacuum/RR/etc - as part of the basic duct; but fact is that it's a limited...
  7. K

    [TE4] Are strongboxes not recursive now?

    People were being really stupid and putting way too many nested layers, which would corrupt the world. It's a fundamental issue with Minecraft. And with people. Had to prevent it, sorry.
  8. K

    Lets talk about mod support

    I wouldn't say that necessarily. You can do quite a bit with it. Thermal Expansion dynamos and machines have dynamic power scaling based on internal feedback, which is essentially how torque-speed controls and frequency response work in a power grid. In a lot of ways, it's incredibly realistic...
  9. K

    Lets talk about mod support

    https://en.wikipedia.org/wiki/Invar http://www.krakiipedia.org/wiki/Invar Whichever you prefer. ;)
  10. K

    Lets talk about mod support

    I'm just going to leave this here. It's a work in progress (hence the unresolved references) but will probably eventually be an in-game tome with Thermal Foundation. https://docs.google.com/document/d/1ln7aSAvtsZ_NW3HZCphqvcxUEoMw2-OUHpHOCVKl5Xw/edit?usp=sharing Hopefully that will at least...
  11. K

    Opinions on Microsoft buying Mojang

    No. Too many cooks in a kitchen is a bad thing; open source offers us nothing at this stage. I'm also not naming any co-conspirators at this time.
  12. K

    Opinions on Microsoft buying Mojang

    Welp...time for partial disclosure. My retirement earlier in the year was a step back from Minecraft. Myself and some of the other devs were kicking around an idea. There's a google doc and everything. There's also a rudimentary engine. We'll see where this goes. Kickstarter isn't out of the...
  13. K

    A New Direction [BC API/RF API]

    Your forum flair says mod dev. Act like one. You know better. A LOT more than that happened. There's a reason it became TE 4. The amount of copy/paste was actually quite minimal. There was a merger of PowerCrystalsCore and CoFHCore. There were near complete rewrites to everything else. Also, I...
  14. K

    A Shitstorm

    Problem is this, all I get is "Hey man your stuff is laggy." I need a modlist. I need logs. I need *something.* Maybe a world save. Don't be dense - you know how many combinations and permutations of conditions exist in modded MC. Let's go back a couple of patches. If someone said, "OMG your...
  15. K

    A Shitstorm

    The grid handler problems are uh...yeah, a bug. Oh darn, Occam's Razor strikes again. Implying that the thread is his fault? No. He didn't start it nor am I assigning any sort of blame to anyone for the existence of this thread. I see this as a somewhat reasonable debate thread with a rather...
  16. K

    A Shitstorm

    That's the thing. There is no API inefficiency. That's the one point I'd like to get across. You can point out a bug in a mod and that's one thing, but https://github.com/CoFH/RedstoneFlux-API on a very deep, fundamental level, does not have any CPU-wasting calls. If you're curious exactly how...
  17. K

    A Shitstorm

    I wasn't going to blame you, but if you want to step up and also admit that you conflated the two in a rather obtuse manner, then alright... Point is, TE != RF. And you can like or dislike either or both of them and it doesn't affect me in any way. It's your opinion, your game, and your...
  18. K

    A Shitstorm

    I haven't weighed in on this because I almost feel like it's not my place to. But here's the thing: RF shouldn't be the only power system. Period. If it doesn't fit *thematically* in the mod, it shouldn't be used. It works in TE; it works for "Minecrafty" things. That was the entire point. I...
  19. K

    What's new in modded minecraft today?

    Go for it. I'd like to see this. I'm genuinely curious what you see as the weak points. I'd also like to see if you and everyone else can distinguish between depth, complexity, and punishment, as well as the API vs the implementations. Historically, the community is not doing so well on those...
  20. K

    What's new in modded minecraft today?

    Don't cave. It's your mod, do what you want. You support it as much as you really need to, and RoC doesn't really need to mesh with anything else. It's quite good as a standalone. The overabundance of the magnetostatic engines is because they may as well be nuclear reactors compared to...