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  1. K

    Thermal Dynamics Discussion

    That's not a feature, no. But you can pulverize the hardened ones to get back most of the stuff. The jump between tiers is pretty massive, which is intentional. We'll be adding more stuff, certainly. As far as a limitless duct for both flux *and* fluid...Tesseracts already cover that niche...
  2. K

    Itemducts in Infinity

    They absolutely can, and EIO is really solid. It's not for me personally, since the conduits don't mesh visually with the rest of Minecraft. It's kinda uncanny valley.
  3. K

    Itemducts in Infinity

    Structuralduct + any non-tile block = covers. Yeah, opaque means not transparent. You got us there. ;) But the glowstone ones can be transparent. There's currently an oops with the redstone ducts that they move items instantly, but they can be transparent too. Even the ender ones sort of are...
  4. K

    Thermal Dynamics Discussion

    That was 100% a slip yes. It'd sort of make the Warp ducts pointless, don't you think? ;) It's already fixed in dev.
  5. K

    Modern Alternative to Buildcraft Gates?

    BuildCraft gates. They're actually the best option for this exact use.
  6. K

    COFH World Generation User's Manual

    Just thought I'd drop this off here: https://cofh.github.io/mods/cofh-core/custom-world-generation.html Have fun. :)
  7. K

    Does anybody have any info on Thermal Dynamics?

    Figured I'd semi-necro this, but uh...it's out. ;) There's some info for ya!
  8. K

    Thermal Dynamics Discussion

    Only the Copper Fluiducts use normal glass. Everything else is hardened.
  9. K

    Thermal Dynamics Discussion

    Sadist. :D I kept telling people TD would be more interesting. Thing is, at the high end, it's far more powerful than the old ducts ever were. Transit modes can be configured per-side, backstuffing is basically eliminated unless someone actively removes ducts, and Retrievers offer crazy...
  10. K

    Thermal Dynamics Discussion

    Just one minor thing - while RWTema is definitely a superhero and a champ for this (and I encourage you to donate to his Patreon if you're inclined to donate), Zeldo did a substantial chunk of the underlying logic. Which IMO made Tema's job harder, as he had to come in and learn the codebase and...
  11. K

    Redstone Arsenal help!

    Just tested it and it seems to be working. I'm not sure what level of protection you're expecting, but it's equivalent to diamond. It's also enchantable - keep that in mind.
  12. K

    Closed 1.0.1: Infinity Satchel Bug

    They're mixing alpha and release versions of our mods. I'll yell at people.
  13. K

    Regarding COFH Lib and COFH Core.

    You should basically always use the actual releases on Curse. CurseForge is basically alpha. Don't use those.
  14. K

    Ender IO and Thermal expansion not working together

    You need to update something. My guess is that your EnderIO is out of date.
  15. K

    Does anybody have any info on Thermal Dynamics?

    Exactly! There's room in the sandbox for everyone. :) I think lots of EIO is well done. I just can't stand to look at it due to the quasi-uncanny-valley effect. It doesn't look Minecrafty and removes me from the game entirely. It also doesn't feel balanced to me - be aware that is MY OPINION. I...
  16. K

    Does anybody have any info on Thermal Dynamics?

    We want it done right, extensible, as bug free as possible, Minecrafty, balanced, and engaging. Most mods never actually get to that point, especially the "Minecrafty" part. Also, the whole RL time constraint thing. I was in my laboratory running tests during the Super Bowl last night, for...
  17. K

    Does anybody have any info on Thermal Dynamics?

    I agree with you. You can still see items move in TD ducts, but we've cheated a bit on the texture to make it work. It's pretty important that we keep it "Minecrafty," but in this instance we've upscaled to 32x to allow for more of a viewing window.
  18. K

    Does anybody have any info on Thermal Dynamics?

    Ehh...you're simplifying a bit too much. For example....tesseracts. Fundamentally, they work the same as EIO conduit. We could fancy it up and we'd be there. 1 block is kind of boring. The people who "cling" to BC pipes enjoy them, and it's a sandbox, so that's awesome! They have their own rules...
  19. K

    Does anybody have any info on Thermal Dynamics?

    No, I didn't take it as an insult at all. Some people have actually been really rude about it. It's sort of a perspective thing because when one person asks about ducts, they only see it as just that - an inquiry. But when the same person (me) hears about it from thousands of individuals, it can...
  20. K

    Does anybody have any info on Thermal Dynamics?

    Agreed. EIO is a solid mod. It's not for me personally due to my thoughts on design and balance, but it's unquestionably well coded. It does the same basic algorithm after all, and has a ton of identical features. So it'd be hard to say I really dislike it due to it being a copy in so many ways...