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  1. J

    1001 things to do in modded minecraft

    168: Stop using most of the popular mods, and find modded MC to be more enjoyable
  2. J

    [1.7.10] Phoenix Reborn [Tech/Magic] [Progression] [Ores]

    Development no longer active? Yes. Does it matter? Not really. A few features of some of the mods aren't in the versions in the pack. However, the pack is pretty well balanced, and I'm pretty sure there's not many bugs that needed fixing.
  3. J

    [1.7.10] Let it End

    I may make a pack with a similar concept in the future, however, the emotional state I was in whenever I worked on this pack, luckily, isn't too common nowadays.
  4. J

    MineTweaker/ModTweaker - A help and suggestions thread.

    You're a star! You don't need to do anything with NEI though, and I don't use INpure core :P
  5. J

    [1.7.10] Let it End

    Very much so
  6. J

    MineTweaker/ModTweaker - A help and suggestions thread.

    Where would this be? I only see the disable (which removes it from the game) :/
  7. J

    Ask a simple question, get a simple answer

    Is the fluid terminal no longer a thing? Or the terminal which you can place a bucket in (like you have the terminals which show how many items you have in storage) As for crafting, I think you would need to leave a bucket in your system, and it will work (though I can't remember if that is...
  8. J

    Ask a simple question, get a simple answer

    Set it up like any other crafting recipe, however you use a bucket of <fluid> in the recipe. Unless it has changed since I last used it.
  9. J

    Ask a simple question, get a simple answer

    I am not too sure on world types, but if the BoP forum thread says that, then yes
  10. J

    Ask a simple question, get a simple answer

    Yeah, shouldn't be too much of an issue. Just remember that worlds can get quite large, and if you're internet can be slow, expect wait times to be quite high after you have gone to multiple dimensions, explored 2k+ blocks, etc.
  11. J

    FTB Infinity 1.7.10 Help, Venting and Discussion Thread

    Pretty much this. Yes, you can add/remove mods, however, in doing so the FTB team will not help you with the pack.
  12. J

    Ask a simple question, get a simple answer

    The larger it gets, the more it needs
  13. J

    MineTweaker/ModTweaker - A help and suggestions thread.

    No you can't Pyth Now, a question of my own, as I am lost on something :/ Mekanism shaped crafting. When you do recipes.remove(infuser); *infuser is the var for the metallurgic infuser It won't remove the recipe. Any idea how to fix this?
  14. J

    Ask a simple question, get a simple answer

    I believe the map you can access via the inventory GUI allows chunkloading @LatvianModder may be able to clarify this for me?
  15. J

    FTB Infinity 1.7.10 Help, Venting and Discussion Thread

    Did you install MicDoodleCore? (Galacticraft's core mod)
  16. J

    Ask a simple question, get a simple answer

    I didn't think PHC had bait, what pack are you playing? The Lexica Botania
  17. J

    Ask a simple question, get a simple answer

    Pack is one I'm working one. And Binnie's mod doesn't work with Forestry 4.0 (which I am using)
  18. J

    Ask a simple question, get a simple answer

    No magic mods in the pack, it's tech only :/
  19. J

    Ask a simple question, get a simple answer

    Going to ask again, just because I'm still looking... Is there any alternative to Binnie's Mod for having extra bees which produce material combs (iron, gold, diamond, etc.)?
  20. J

    Ask a simple question, get a simple answer

    Ask the server admin to disable them, or you will just have to watch over them until you have a crop with 10 strength