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  1. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    I did miss your edits. Fortunate is supposed to provide a better chance for getting more ore, I think. Hold on, Google has gotten better at remembering links I've visited. Here's the link. It's apparently called "How Fortunate" which is probably why you couldn't find anything. I also had no idea...
  2. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    If you have toast control (you don't as far as I can see) you can block the tutorial and some of the other more annoying toasts, and it's configurable. You might also try removing some of the "pretty" mods that don't do much, like streams (I like it too but I also like content mods). Another mod...
  3. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Alright, I'm home and awake, feeling like limp hamburger (hah). Here's the mod list, in alphabetical order: Left out the unnotable slew of libraries bc everyone and their brother needs one these days. Really only mentioned the ones that are by different authors. (B) are the mods that I know of...
  4. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Which challenge? I've got a bit of everything. I'll type up the list once I'm home -- still at work right now. Off the top of my head, I've got BoP, lost cities (they're both integrated to have a shared world type! Also customization!!), bibliocraft, iron chests, iron backpacks, chisel...
  5. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Hey guys! No pics yet! Just wanted to let you know I've made another modpack and so far I'm enjoying it a lot. I haven't really sunk my teeth into a whole lot of mods because I've been having too much fun bashing through some roguelike dungeons and taking control of a lost city. I plan to...
  6. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Hey guys! Today I come to you with links to TWO albums! Click the pics for more! Thanks, guys, and I hope you enjoy!
  7. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Hey guys! Dropping by real quick with links to another album full of pictures. This time showcasing my disdain as a builder for MCA's spawned buildings and an API I'm making for ComputerCraft to make mining and digging out things you don't like (so you can make another one build something you...
  8. Monarch_of_Gold

    [ComputerCraft] [1.12.2] Want to load a custom API at startup.

    Ah. Nice. As I've said I'm doing well loading the API for each program. Once I get it ironed out I may make a script and install it in rom that copies my API to each computer's root so my programs can run. Sent from my LML413DL using Tapatalk
  9. Monarch_of_Gold

    [ComputerCraft] [1.12.2] Want to load a custom API at startup.

    Yeah. Im having good luck just running os.loadAPI at the start of my programs right now. Sent from my LML413DL using Tapatalk
  10. Monarch_of_Gold

    [ComputerCraft] [1.12.2] Want to load a custom API at startup.

    From my read of that, community consensus at the time seemed to be to make a program that grabs from pastebin and installs from there. And you can install that program into the rom using resource packs. Huh. Okay. Thank you for your help! (some of the consensus. though, was that it was...
  11. Monarch_of_Gold

    [ComputerCraft] [1.12.2] Want to load a custom API at startup.

    That's not entirely what I mean. I'm writing an api to let me quickly tell the turtle if I want something quarried or built and how. It makes it a lot easier. I want this API loaded into the os on startup so the programs can run. Sent from my LML413DL using Tapatalk
  12. Monarch_of_Gold

    [ComputerCraft] [1.12.2] Want to load a custom API at startup.

    He Guys! Making this post to ask if there's a way to make the lua prompt load a custom API on startup. Ive found that while a labeled turtle remembers programs saved, it does not remember loaded API. I can't find any folder in my Minecraft folder to put it in to make it global, so I'm having to...
  13. Monarch_of_Gold

    [1.7.10] Expedition - Exploration, Tech, Magic (v1.1.3 - Updated 25 March 2016)

    You guys might have better luck with the old Feed The Beast launcher. It goes up to 1.7.10. And, @Kewmin, try installing Not Enough Items.
  14. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    So, I finally finished transforming that village and did a couple other structures around the world, too! Unfortunately, there are 50 screenshots covering the ordeal, so instead I've actually organized the album for once and provided captions! All you have to do is click the pic below to see it...
  15. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Hey guys! Wanted to come by and show another creative transformation I'm working on to show that I have *finally* discovered a use for ACACIA! For those of you that haven't tried to build with it before, the main issue is that it's so... orange. To make matters worse, it isn't even a good...
  16. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    At this point *in time I'm warning you all not to play with Cavern until the exception throw is fixed. Ex Nihilo alerted me to the issue, but the exception is thrown no matter what you're playing with. Until the mod author responds and fixes the issue, I'm going to suggest finding other...
  17. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Okay so I totally misunderstood how that mod worked. Now I'm just trying to get worlds to generate. OTL Something is causing a weird hangup after terrain gen. Esc returns me to the main menu. It is not freezing or crashing. Making modpacks is so much fun, guys. [EDIT] Found the mod conflict...
  18. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Okay guys so I was thinking about setting up a skyblock pack (now that there's a mod for making skyblock maps and Ex Nihilo: Creatio) since I noticed that one of the map styles has you starting in the sky above the overworld and then working your way down. I also figured the plain ones would be...
  19. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    If anyone would like to help make some small towns to help show off the races in my challenge it'd be greatly appreciated! You'll be credited in the screenshots and may get your own trading card out of the deal! Also - BB editor on MCForums seems to be broken. Any guesses why? The RT editor is...
  20. Monarch_of_Gold

    [CHALLENGE] (v4.3-ish 6/7/18) Refugee to Regent Kingdom Building Challenge

    Hey there! Finally got around to cleaning up the post! No new content yet, but I hope to change that in about a month or so. I'm planning to finish this class before dropping out for a while. I don't know how long, but school isn't working for me anymore, so it's time to quit. I have too many...