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  1. J

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Are you ever going to update the modpack? Some quests and mods are really buggy, it kinda puts me off but it is still good
  2. J

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    check salt in it's block form, I think it can be made in the alchemical thingy Also if you want the recipes of mekanism that are missing in NEI check the uses of the mekanism gas tanks
  3. J

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    I'm having problems with Ender Storage, it doesn't let me open the game, it sends me back to the main screen (no error or anything). If I remove the mod I can log, but I can't use my ender tanks, is there a way to fix it?
  4. J

    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    1- why put metallurgy if you can't get the ores 2- I'm stuck on tech+ at 68%, I don't know how to unlock the quests above the fluxed ones
  5. J

    [1.7.10] Material Energy^4

    You should get rid of fluxed crystals and replace it with magical crops and add jabba barrels or chests