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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    I'll work on it for next week's version. I have a new feature for today's version which I am still testing. Once done, I think it'll be pretty nifty.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    Cauldron issue.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    Resonant rises too but it is heavy weighted.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    Well, they are considered beta versions. The fully stable versions are posted in the OP. Although, I can understand where you are coming from. I guess I'll have to put the latest beta on display there...
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    (Ugh double-post) http://www.mediafire.com/download/o6gyiqq7qhfeqah/1.7.10_Technomancy_0.10.f.jar Here is a new Technomany build with an automatic deconstruction table! (theflogat) Improve detection of wrenches (Mordenkainen) Not dependent on BC API anymore (Mordenkainen) Lexica Botania...
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    Sorry guys for not posting a build yesterday but there's a new feature I want to include in the next build so maybe today you'll have a new version.
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    "It's not like I can't talk to people. I just don't indulge in pointless small talks." Try to...

    "It's not like I can't talk to people. I just don't indulge in pointless small talks." Try to guess the reference.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    Well, the node generator can already act as a node modifier.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    If many people want me to use CurseForge then I will but I am fine with the way things are now.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    I don't like curse and I don't plan to move to CurseForge any time soon.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    http://www.mediafire.com/download/q2cabtqgdeinmj4/1.7.10+Technomancy+0.10.e.jar Fixes infusion recipes Fixes essentia coil not working with Thaumatorium (actually azanor's fault, go pester him :)) Enhancements for the coil coupler Enhancements for the Node Generator
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    It wasn't the case before. I'll rebalance everything this weekend.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    It like any other fluid so a bucket should do the trick.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    They do work pretty well but they need to be emptied fast to work correctly Report this to Thaumcraft.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    http://www.mediafire.com/download/z3w1ack5f43je9o/1.7.10_Technomancy_0.10.d.jar Fixes Dynamo Right-click bug Fixes Essentia Coil bug Refraction has been partly removed (code optimisation and reduces loading time)
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    Thanks for reporting, fixed next version.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    The one with a metadata of 1 (I don't really remember which it is).
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    Another wand core.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    http://www.mediafire.com/download/o0kzqb8b4nv3ea5/1.7.10_Technomancy_0.10.c.jar
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    Yup, includes all of them.