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    Opinions on ComputerCraft/OpenComputers?

    CC is the EE kind of fun. OC is the GregTech kind of fun. (Obviously, both these statements are hyperbole.)
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    Those little things that irk you about Minecraft

    You use pistons from a long distance to push blocks into the chunk before it populates. Minecraft chunks generate in two stages - in the first stage, the basic terrain is created. In the second stage, ore veins, trees, dungeons, and so on (that might span across chunks) are generated. The...
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    Request Suggest mods for creation here

    Wrong, it's for classes. Long-lived objects go in the tenured generation (part of the main heap). That should be MB, not kB. Also, the part about multiples of 4kB is irrelevant, since 1MB is a multiple of 4kB. (Also, pedantically, the k in kB is lowercase). No, only do that if the error...
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    Mod-of-the-Month: June 2015

    Most entities can, since 1.4. That includes minecarts, animals, hostile mobs, dropped items, ...
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    Mod-of-the-Month: June 2015

    Only if you also disable non-players going through portals.
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    Mod-of-the-Month: June 2015

    How about Matter Overdrive?
  7. I

    Java Instrumentation + ASM + MultiMC

    Couldn't you alternatively bundle ASM into your instrumentation plugin?
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    Mod-of-the-Month: June 2015

    There's a 1.6.4 version of FTB Insanity, minus the EE; it's called Agrarian Skies.
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    Mod-of-the-Month: June 2015

    Well, new mods come into existence to replace them. IC2 died. And we lost the base of almost all then-current packs. And it was replaced by TE3.
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    AE2 storage cells

    An ME chest will show you the items in a single cell. Once you've decided what items to move: Preformat your 16k cell with those items. Get an ME IO port, set it to transfer from the network into the cell, then put the 16k cell in the left side. It will suck all those items out of your network...
  11. I

    BuildCraft Quarry

    then that's not what this thread is about.
  12. I

    New Big Reactors simulator

    Have some optimizations. Now that reactor is a bit laggy, but not very laggy.
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    What theme of packs would you like in 1.8

    Some particularly intensive mods use multithreading internally already (e.g. Logistics Pipes), even though the core game doesn't.
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    Mod-of-the-Month: June 2015

    I wanted to like this post, then I read the last sentence implying old packs are somehow bad.
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    New Big Reactors simulator

    Or how about a regular update? I added a control rod slider, and fixed the bug that caused the calculations to be way off for big reactors. Same download link, just re-download it.
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    Mod-of-the-Month: June 2015

    The nostalgia packs based on 1.2.5 are... the actual original 1.2.5 packs.
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    What theme of packs would you like in 1.8

    The more people that say it about 1.7.10, the less likely it is they'll be saying it about 1.8.
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    Mod-of-the-Month: June 2015

    How is Botania still this popular? I feel like everything in it got old quite a while ago.
  19. I

    [1.7.10] Material Energy^4

    You could remove Fluxed Crystals entirely and it might work. Only way to find out is to try it. Btw, if you use my fixed version (which is compatible with the one already in ME^4) then you need to go to the fluxed crystals config folder and rename ME4.json to d_ME4.json.
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    IC2

    Does Infinity have Power Converters? (search "energy bridge" in NEI)