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  1. gardenapple

    [1.7.10] CopperTools - all kinds of tools, armor & sickles! All the ingots!

    Well, I guess I'm okay with a fork.
  2. gardenapple

    [1.7.10] CopperTools - all kinds of tools, armor & sickles! All the ingots!

    Are you sure you have the ideas and dedication to keep the mod going? Because my main reasons of stopping was that a) nobody ever uses this mod, b) creating textures and balancing the stats for every material is tedious and c) this mod doesn't allow me to do anything more complicated or creative...
  3. gardenapple

    What would YOU change about BuildCraft?

    I'm pretty sure you can also use slimeballs (1 slimeball -> 1 sealant). That can still be a pain, though.
  4. gardenapple

    Mod Feedback [1.7.10] RFDrills - for all of your mining needs!

    It's supposed to use CoFHCore's Empower key (the one that's used for RA Flux-Infused tools). Although it seems like a lot of people get annoyed by that, so I might add a config option to do this with shift+right click.
  5. gardenapple

    [1.7.10] CopperTools - all kinds of tools, armor & sickles! All the ingots!

    I kind of stopped doing anything with this mod months ago. Thanks for necroposting, I guess? I won't update this anymore because a lot of other mods are available and they do the same thing better (TiCon, Thermal Foundation...) About the name... I don't know. Copper equipment was the first...
  6. gardenapple

    What cool little thing have you discovered today?

    Quite a while ago actually. I posted that in June. (Although maybe it took a while for them to release that version to the public)
  7. gardenapple

    What cool little thing have you discovered today?

    I always thought that the shapeless recipe for Flint and Steel was added by a mod (Tinkers Construct?). But apparently it's a vanilla feature since 1.7.
  8. gardenapple

    [1.7.10] Intro2Mods [Very Lite][For Uplifting Noobs]

    This looks cool! I'm not sure if I would play this, but the idea is interesting. Although, I think that WAILA would actually fit in this modpack really well. Just so that new players have a basic understanding of "which mod is this from?" without having to look up a wiki if they ever want to...
  9. gardenapple

    Looking for some help with Ore Dictionary

    I've noticed that in your main class the init and post-init methods don't have an @EventHandler annotation. You need to insert that or else the code inside of them will never run. If that still doesn't help, you could try switching the order of registering things. Initialize your Ores in...
  10. gardenapple

    What cool little thing have you discovered today?

    I try my best to make my posts not look like walls of text. And I do that by inserting a lot of empty lines inbetween sentences. Sometimes even a bit too many. I just can't help it. [/makingfunofmyself]
  11. gardenapple

    Mod Feedback [1.7.10] RFDrills - for all of your mining needs!

    Just released a quick little fix. Sorry:(
  12. gardenapple

    Mod Feedback [1.7.10] RFDrills - for all of your mining needs!

    And here's a cute little update:
  13. gardenapple

    Mod Feedback [1.7.10] RFDrills - for all of your mining needs!

    I'm not sure. I still kinda want this to be only about manual tools, and leave automation to bigger mods. My next goal will probably be the GunDrill. That'll be fun cause I never had a chance to make entities before...
  14. gardenapple

    Mod Feedback [1.7.10] RFDrills - for all of your mining needs!

    The Flux Hoe update is now available on Curseforge! I need a break I'm really not sure what I should implement next. I probably won't make updates for some time (a month?) since Terraria 1.3 comes out soon and I'm really excited for it. With that said, I will still do little bugfixes if needed.
  15. gardenapple

    What's new in modded minecraft today?

    RFDrills got updated to version 1.5.
  16. gardenapple

    Mod Feedback [1.7.10] RFDrills - for all of your mining needs!

    1.5 is done! Also, hopefully VersionChecker will work and let you update the mod in-game. Note: I'm not adding my own Dark Soularium, I'm using the Simply Jetpacks items. If you don't have SJ installed the recipes will be a bit different. The next update won't be all that big and (hopefully)...
  17. gardenapple

    I forgot that Terraria 1.3 comes out soon! :O I need to release a mod update quickly before I...

    I forgot that Terraria 1.3 comes out soon! :O I need to release a mod update quickly before I get stuck on the hype train!
  18. gardenapple

    What cool little thing have you discovered today?

    So I guess Tinker's Alloy is now officially Bronze: https://github.com/CoFH/ThermalFoundation/commit/8e4191fee19690c10d440e894de1264085c4b8cf
  19. gardenapple

    Mod Feedback [1.7.10] RFDrills - for all of your mining needs!

    Thanks for the feedback! About icons: I used to draw pixel art for Terraria, and that's probably why my textures can be too saturated for Minecraft. I'm not planning on changing them though. About the ultimate recipe: it can be a big pain if you're trying to make it from scratch, because each...
  20. gardenapple

    Mod Feedback [1.7.10] RFDrills - for all of your mining needs!

    Aaand another update. Now, here's my plans for the nearest future: I'll try to implement compatibility with Dynious' VersionChecker. Mostly because I'm tired of posting changelogs to many places at once. :p Speaking of changelogs, I will no longer update the changelog in the main post. If you...