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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Well, you can watch his (brandon3055) youtube video where he explains the setup
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    it was in a cofh config believe it or not, and yeah. can't call it done till major bugs are finally squashed :D
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Alright, found a config option that was never there before. I will be pushing an update hopefully later today to fix this and a few other bugs we found.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I have been using the draconic grinder and get skulls all the time with the default settings as they are. Not sure why yours is having the issue, did you add or remove anything to the default pack?
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    That is because the download link only provides the newest map downloads. you will have to manually download the version for 2.7.x and install. I have seen that a few times and it is literally random if it comes up. Only fix I have found for it is simply reinstall the map usually. Actually...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I have seen literally thousands of players kill everything all the way to the end...the speed is not the issue. What you need to do is think outside the box and find out ways to increase your damage or other ways to damage the boss that are faster. Check out tedyhere or snoop787 videos on...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    That is a feature the mod author of the LotR mod has refused to add a config fo, so no. However, once you get used to it, it actually does not impact things as much as you would think. Besides, newer version of minecraft have the same feature built in already :D
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Last I knew, there was no config to change the fuel the dislocators use...only the generator. Though I do not provide support for changes to the configs of mods outside of what I have set up, you would need ot ask the dev of the mod on their github page
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yeah, page or two back and at github...already aware
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Nope, they are still around...just rare to spawn is all
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    There is currently a bug I am trying to track down that is causing the logistic pipes to not be craftable...so yeah, I am aware unfortunately
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    interesting that the NBT prevented that...will take a look, possibly tweak it in an update...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    You could also have repaired it which should have fixed the issue too :D
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    in lan mode you can't op people unfortunately, and cheat mode was disabled on LAN. As for the axe, you can use an NPC wand to grab another one out of the quest rewards for that quest just odd that he will not take it from you...did you use it?
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Not yet since it is not publicly released...however I do post updates on my twitter if you want to follow me :D And I hope to have fallcraft be as good or better than tolkiencraft :D
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    easiest method...use lan mode on the best of the two pc's then have the other connect directly to your pc's IP on your home network
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Oh I know, we were just trying out a new way to protect that was supposedly more player friendly, but unfortunately has been more hassle instead :P
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Was intended, sort of. Trying banners to protect things and while they certainly do protect, they tend to be more of a hassle than anti builders were. thinking I am going to go back to the anti builders.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    that'll work, the crashes tend to involve later game mechanics and if you just started may not be major for you yet. And remember, the portal out of middle earth if you go there is in hobbiton :D far away from where you come in (that you can blame on the LotR mod, it lets me set the return...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Well, the medallion is required for one of the quests, one of the reasons I made it a HQM reward so if multiple players are killing carnow they can all get the completion reward. Might have just been that you mis-remembered completing it? Thank you, and glad you guys are enjoying it! Wait...