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    You can, though support for that would up to you.

    You can, though support for that would up to you.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    So I downloaded the map through the menu, everything appears fine when I go in so not sure what you have going on with the map right now. Can you show the point (in screenshot) where you spawn in from the overworld?
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    So, if you downloaded from curse, that is the issue, there is a download map function in the main menu...that is the complete and final version of the map in it's entirety
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    If the ring was floating where you entered, then you are not using the full content. The ring in the pregenned map is no where near your entry point. Try downloading the full map again and make sure the size is around 2-3GB Creative is locked in LAN. You would need to be on a normal server...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Did you download the full map? Also, when you entered middle-earth, did you appear in a veranda of sorts? Nearly always this is from not downloading the full map.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    http://www.kodevelopment.nl/minecraft/category/customnpcs/
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Well, trying to remember the quest, but you each should have been given the items from the queen, but you can always use custom npc's wand to open up the quest that awards it and make a copy
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    The tab issue has been mentioned multiple times actually and it is not CNPC it is a flaw in minecraft code with those tabs. Using the hotkey has been the recommended method for opening the quests for quite some time now.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Thank you! Hope it works for you or you can at least get on a pc that it will work on :D
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Unfortunately you will probably experience lag, this pack is a bit heavy by 1.7.10 standards.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    remember, in 1.7.10 it is in the 1.7.10 folder not in the regular mod area
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    yeah, just disable the mod. that will force the map to remove all of the microblocks
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Actually, spawn stays loaded because I built it almost entirely within the spawn chunks of the map so did not need any additional help :D
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    There are a few secret "basements" in tcII and TCIII will laso have such easter eggs :D Side note: There has been apparently a fix for the player lag found. It is related to the CustomNPC player data stored in JSONS. If you find you are expeiencing lag when near other players, backup first...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Glad you found a solution and great you are enjoying this so much! The new map will have several new locations and cave systems built just for the questlines...standing at 75 POI and will have new dimensions JUST for player housing this time.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    When it comes to shaders you'll have to reach out to the dev for the particular shader. As for the lotr mod, not yet, but will integrate it if it evr does since this is going to be a completely custom map this round.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Hopefully many of the minor nagging issues will not happen in the next version...forge has implemented features going forward that makes issues like ID#'s obsolete for the most part. But thank you for reporting! :D Well, you found it now! and even better because the sequal will be coming soon(tm)
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    That would make sense, and also one of the reasons I have opted not to use them or that mod in the next version of tolkiencraft
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Unfortunately been seeing a lot of these reports but have no idea what is causing it at all. the error points to forge so maybe try upgrading forge in your instance? I have not had this happen myself. Also think it MIGHT be because of infernal mobs so you can try disabling it and see if you...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Not see that before, but almost sounds like the world corrupted but do not think it is related to the events leading up to it Where did you download the world from?