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  1. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Keep the parents fully grown and just keep harvesting and replanting cross crop sticks on the center ones until you get the crop you want.
  2. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It's completely random you just gotta keep trying also the crops that your cross breeding with must be fully mature
  3. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Unless there was an agricraft fix, the drum of the wild still does not properly harvest crops. I have 16 of those plots set up and dont have any issues with the golems, but YMMV. Another option is Buildcraft robots. EDIT - Does anyone know a way to automate shearing of the agricraft crops? For...
  4. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    My standard setup is 4 4x4 plots with a single block in between (so the patch is 9x9 total). I put a chest at ground level in the center, with a hopperhock on it, and a straw golem with a harvest core. Works great. Just pump the products out with buildcraft pipes into jabba barrels with ender...
  5. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I didnt really look for it this time around, because i knew it was a quest reward. But in my last playthrough in 0.86 I found it in a fortress.
  6. M

    [0.12.0] 1.7.10: Technomancy Discussion Thread

    I have been looking at them. They are short range, but don't require any linking. They just "figure it out" on their own. They go on the sending side rather than the receiving side. Other than that they seem pretty similar. Don't know if they can intelegently feed a thaumatorium like the...
  7. M

    [0.12.0] 1.7.10: Technomancy Discussion Thread

    I'll take a peek at the code and see if I can figure out what is happening. Can you do me a favor and open a new issue in the github for the project? A link to it can be found in the first post.
  8. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Redcrystal allows you to run it up walls. From the same mod is a redcrystal that will wirelessly transmit redstone signals in a straight line to a matching crystal. As far as simple and easy, the block and torch approach is the best. Have the redstone signal from the pressure plate run to a...
  9. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Sangumancy adds the soul network dimension. And one of the mods (witchery, sangumancy, blood magic, i dont remember) adds a boss fight that happens in a maze-like dimension with invisible walls. I expect those are the two "mystery" dimensions. @thephoenixlodge i know the mod list is pretty...
  10. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I can make sticks from dark oak planks. As far as crafting tables, there is also a recipe for 2 planks + 2 slabs in addition to the hatchet recipe.
  11. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    If it is ore dictionaried with the normal sapling, you may be able to convert it with jabba barrels. If not... I guess you could add a modtweaker script for it.
  12. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ring of far reach, items that increase movement speed, something that gives you flight. These will help you maintain a safe distance from the node. Encase the node in obsidian. Once it is surrounded it should be a lot safer. If you want to be tricky, you can then feed, taint, and energize the...
  13. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Note that if you nametag a few witches they will not despawn, so you should be able to lure a few in, nametag them, and then never touch it again.
  14. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Witches with nametags or flesh golems with upgrades that increase healing. Both will usually heal faster than the well will damage them. The golems do not have to have cores. Edit - but if you want to be really safe put the ritual on a timer so that it is on for 10 sec, then off for 10 sec...
  15. M

    [1.7.10] Equivalent Energistics - Autocrafting with EMC!

    So, I have been asked to create a new mod by one of my friends, and that is slowing down progress on the new version of Equivalent Energistics. I have not given up on this mod, I am just now splitting time between two mods. The new Equivalent Energistics will be vastly different from the...
  16. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Answered multiple times now. This is how Botania works since Vaskiis last major update.
  17. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Just looked through the changelogs and see no changes to Enchiridon since 0.86, and have confirmed with other server players that all that have is the same books as I do... So I think it's probably an SMP bug.
  18. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I have. They do not get added, I have checked the configs, and they are all books that should be added on pickup or crafting, but they do not. I didn't have this issue in Regrowth 0.86 SSP, but am seeing it on 0.91 SMP. I do not know if others on the server are having a similar problem. I...
  19. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Anyone else having issues with books not being added to the library? I am playing on a server if that makes any difference. Is there any way to force add the books if needed?
  20. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Trading with a Pech or Thaumcraft villager IIRC.