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  1. Fortanono

    [Listed] 1.7.10 - Simply Magic [HQM][Magic][Light][Tutorial-Themed]

    A taste of what's to come...
  2. Fortanono

    [Listed] 1.7.10 - Simply Magic [HQM][Magic][Light][Tutorial-Themed]

    Oh my gosh... I have a following now. Need to learn how to use Git and then I'll start makin'! Just a suggestion: BigTrees? I feel it goes well with ATG and Streams. Oh, and Storage Drawers, since while it has its own sorting mechanics, I feel that they compliment Corporea nicely and give more...
  3. Fortanono

    [Listed] 1.7.10 - Simply Magic [HQM][Magic][Light][Tutorial-Themed]

    Hey! You mind if I create a tutorial on Aura Cascade? Banished has one, but I don't think everybody who wants to play Aura Cascade should have to survive in a dark cave for a while.
  4. Fortanono

    Open 2.3.3: Script errors when removing Biomes O Plenty

    Listen, I'm annoyed by this too. But the other option is to let BoP's Flesh Blocks (found quite often in the Nether) turn into 9 Raw Meat Ingots from MFR (that's what that script means) and essentially have the most OP food source/Culinary Generator fuel ever. I think that maybe separating the...
  5. Fortanono

    Open 2.2.2: Known Bugs and Fixs

    Anointing Paste cannot be crafted anymore. Two recipe options: The obvious one: recipes.remove(<witchery:ingredient:153>); recipes.addShaped(<witchery:ingredient:153>, [[<witchery:seedsartichoke>, <ore:powderMana>, <witchery:seedsmandrake>], [<ore:powderMana>, <minecraft:potion>...
  6. Fortanono

    Open 2.3.3: Anointing Paste Can't Be Crafted

    I thought they would've fixed this... Why didn't they? I feel like the recipe with Mana Powder doesn't work very well with the other ingredients, and Mystical Cyan Petals are too easy, so how about we have the Mystical Cyan Flower AgriCraft seeds, and then have something else in the center...
  7. Fortanono

    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    They make decorative variants of grass.
  8. Fortanono

    Mod Feedback Flaxbeard's Steam Power suggestion thread

    A few ideas: Dull Tips: Turns Ores into Smashed Ore, Gravel into multiple pieces of Flint and Logs into Planks. Zinc Boiler/Zinc Bucket (works for the Exosuit too): The Zinc Boiler is applied to a tool, and will hold Water. The Zinc Bucket is used to get the water in there: Any water picked up...
  9. Fortanono

    (resolved) Need Help Finding Mods for my pack

    For #3, Flaxbeard's Steam Power is a slightly higher-tech mod, but the Crucible is pretty much exactly like the CotM Foundry without a GUI, and it's just a really cool mod. It also adds a modular exosuit.
  10. Fortanono

    Suggest ModPacks for Creation

    A GregTech pack with one goal: Uses for all resources besides further processing. Bonus points if PFAA:G is in there; not many GT packs have that.
  11. Fortanono

    FTB News | Dec 28th 2015

    So, Infinity 1.8(.8?) seems like a good time to put new mods in your packs that you haven't really used. Mainly thinking of the fact the Project E dev has updated Aura Cascade to 1.8.8. I reckon that Angel's Steel production could be a fun hurdle, and it can be easily used to add complexity to...
  12. Fortanono

    [1.7.10] Survival industry [rotarycraft based tech]

    Late reply, but... I am interested! But wait, how are you getting a recipe for the Blast Furnace? Mine/Modtweaker (according to the wiki at least) says they won't implement handlers for Reika's mods.
  13. Fortanono

    The Unofficial FTB Infinity Evolved Recipe Suggestion Thread

    Hey, I just had an idea: There are a LOT of major time sinks in IE, but what if you could avoid them by taking a trip to the good ole Twilight Forest? It could work as an alternate way to get higher up on the tech tree, also allowing you to skip time sinks like the Resonant Machine Frame and...
  14. Fortanono

    [1.7.10] Expedition - Exploration, Tech, Magic (v1.1.3 - Updated 25 March 2016)

    Guess that's a good point. :P Didn't mean to sound angry, but I did add that exclamation mark. Wow, sorry
  15. Fortanono

    [1.7.10] Expedition - Exploration, Tech, Magic (v1.1.3 - Updated 25 March 2016)

    Hey, quick question: Forestry. Why is it not here? If it is because we already have Magical Crops, well, then don't add an additional bee mod! It's mostly the machines/generators (like Ethanol) and tree breeding I'm after.
  16. Fortanono

    [1.7.10] Survival industry [rotarycraft based tech]

    So, I found this mod called Foundry: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292684-foundry-melt-ores-and-metals-into-liquid-cast-them It allows you to melt, cast and alloy liquid metals and is compatible with Metallurgy. If you provide sticks, you can also cast...
  17. Fortanono

    The Unofficial FTB Infinity Evolved Recipe Suggestion Thread

    Maybe. Honestly, I'm quite surprised that the Ring doesn't have a Flugel Tiara added to it.
  18. Fortanono

    (WIP) Project X - Survival Wasteland Modpack

    I'd say use Matter Overdrive. It fits great with MO's general theme, and also the pack's general theme.
  19. Fortanono

    must have mods

    Chisel, Carpenter's Blocks and Decocraft. I need my decoration. Extra Utilities + Pam's. Running my base on food is just too fun. And finally, a good terrain gen mod. Bonus points if it branches out and is not BoP.