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    What's new in modded minecraft today?

    New version of Binnie Patcher allows it to be used on a server too (I hope).
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    [1.7.10] Binnie Patcher

    Yeah, forgot to test it, fixed with latest version. That's what I get from using a client side only version to create it, fixed with next version. Can I have your whole log? The actual crash report doesn't help in this case.
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    [1.7.10] Binnie Patcher

    Yeah, it patches Binnie's Mods (or the parts that need to be within it) as it is loaded so that it can work with Forestry 4. Hence you still need to have a Binnie's Mods jar in your mods folder as well.
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    What's new in modded minecraft today?

    Binnie Patcher now supports all 5 parts of Binnie's Mods being used with Forestry 4.
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    [1.7.10] Binnie Patcher

    The newest version brings full Binnie Mods support, including Extra Bees, as well as fixing some bugs with Extra Trees getting the totally wrong log type for trees.
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    [1.7.10] Binnie Patcher

    With Binnie's normal incredibly slow update cycle lagging considerably behind that of Forestry's, I got bored waiting for the next version to potentially be released, and made a patcher mod to manually fix his mods to work with Forestry 4. Everything is done via ASM, meaning none of Binnie's own...
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    Ask a simple question, get a simple answer

    To be fair a lot did skip 1.7.2, it wasn't a last minute decision by any means.
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    Open 2.3.3: 60k coolant cell wrong ID

    It's Gravisuite that's faulty as it's not updated since the 14th of September 2014. Just use these to fix the Engine Booster + Cooling Core: recipes.addShaped(<GraviSuite:itemSimpleItem:6>, [[<minecraft:glowstone_dust>,<IC2:itemPartAlloy:0>,<minecraft:glowstone_dust>]...
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    1.8.9

    1.5 was primarily skipped because people were waiting to see what Redpower was doing, and the actual version added very little past a few redstone things for all the work of unstiching texture sheets. 1.6 actually saw a fair amount of new things, and was released pretty quickly after 1.5 so it...
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    1.8.9

    People said we'd stick to Beta 1.7.3 when Beta 1.8 came out. And beta when release came out. And 1.2.5 when 1.3 came out (and technically most of the way until 1.4.6). And 1.4.7 when 1.5 came out. And 1.6.4 when 1.7.2 came out. And now 1.7.10 as 1.8.9 is out. There were always big annoying...
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    Safe and automated nuclear reactor? (Playing on Infinity evolved)

    :| That's not the link I meant at all! No wonder you were confused! I meant this - http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplanner.html?21p7efq5pfule0nu29supojfxd8k9lf3do237rnw0mpwoezd1nxksl6ucaceovy6uixc92gxt2grpxc Fixed the original post too
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    1.8.9

    That's a generational problem, every new Minecraft version makes the game heavier to run, and both the number of mods and computational expense also increases. You go back to 1.2.5 and Tekkit it runs even faster than Ultimate.
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    Safe and automated nuclear reactor? (Playing on Infinity evolved)

    That's what I said, it looks to be fine on that planner, but will explode if you try and use it in game. The new planner however points out the heat imbalance and that the right side will melt.
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    Safe and automated nuclear reactor? (Playing on Infinity evolved)

    Uranium designs are still vunerable, http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplanner.html?21p7efq5pfule0nu29supojfxd8k9lf3do237rnw0mpwoezd1nxksl6ucaceovy6uixc92gxt2grpxc for example looks to be fine, but will explode after 1021 seconds when the bottom right vents melt. From...
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    Safe and automated nuclear reactor? (Playing on Infinity evolved)

    You should really be using the newer one to guarantee your designs work, as it also supports MOX and fluid reactors.
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    1.8.9

    506 days is a lie. Forge took months to come out in any sort of stable state, and FernFlower totally broke 1.8.4+ which slowed it updating to match vanilla substantially further. Then there's the issues of json files and the huge limitations that it posed right until 1.8.8/9 brought new hope...
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    What's new in modded minecraft today?

    FastCraft 1.22-Beta18 by Player
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    What's new in modded minecraft today?

    Unidye Reborn v0.5 by me
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    Open 2.2.2: Known Bugs and Fixs

    That's just for any worlds that have them with damage value 0 can be converted to damage 1 like the recipes now produce. The comment in the shapeless recipe file says it's temporary.
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    What's new in modded minecraft today?

    Choco Patcher by me for fixing bugs in GraviSuite and Advanced Solars: