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    All Becomes Grey [IN CHARACTER THREAD] [ROLEPLAY] [POSSIBLE MATURE CONTENT]

    Acheron cocked his head at the noise from within the carriage, though he continued his humming and bashing as he strolled. It seemed they seemed to think he seemed to be something they seemed to know, seemingly. He spun around at the first stammerings of speech actually directed at himself...
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    All Becomes Grey [IN CHARACTER THREAD] [ROLEPLAY] [POSSIBLE MATURE CONTENT]

    His mind raced as he walked down the path, disjointed sounds, smells and sights popping into and out of his head in a disorienting sequence of flashes. Who is he? Why do I know his mind? Realisation came in a sudden burst. Ooohhh. He's me and I'm him! A disjointed chuckle escaped from his lips...
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    Beneath the Neon Stars - In Character Thread {MATURE CONTENT}

    [THE BROADCASTING TOWER] En route to the broadcasting tower, DuVares had to suppress a smirk at INA's question. "You honestly think Marquese would let them walk in there if he thought they stood a chance at leaving alive? We've known that to be the focus of their attack today for about a month...
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    Beneath the Neon Stars - In Character Thread {MATURE CONTENT}

    [POINT DELTA 0-579] Dan and Ina arrived to find the designated location a bloodbath. Partially dismembered corpses of Institute soldiers lay scattered all around the small plaza that had been chosen as a site of mobile reserves. It seems the attackers had blown through like a hurricane...
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    Beneath the Neon Stars - In Character Thread {MATURE CONTENT}

    The populace of Magnopolis had spent the past three months living under what seemed to be an uneasy truce. Large-scale conflicts between Institute forces and Partition Rebels had vanished entirely, and even small skirmishes had dwindled in their frequency. To an outside observer, were it even...
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    Beneath the Neon Stars - In Character Thread {MATURE CONTENT}

    [FLOATCAR HANGAR, THE INSTITUTE] Marquese strode purposefully to meet the oncoming floatcar, though his pace slowed as the doors swung open to reveal the three surviving operatives. He paused at the doorway, right fist over his heart and head lowered. Eventually, his head lifted and he looked...
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    Werewolf Organisation: Electric Boogaloo Redux

    Not really had the chance to look back at this yet. As far as I'm concerned, it's not yet in a position where I would consider it playable.
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    Werewolf Organisation: Electric Boogaloo Redux

    I've tweaked the sheet a little, most notably closing the loophole that made lynching Ciri D1 an excellent way to stop the Wild Hunt from winning.
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    Werewolf Organisation: Electric Boogaloo Redux

    Well, the 'wolves' in this game are the Wild Hunt. I guess I could nerf down the werewolf killing power and give them a nightly kill as well.
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    Werewolf Organisation: Electric Boogaloo Redux

    https://docs.google.com/spreadsheets/d/1mURSWpFUtEjckhKtXKOMx79uRVlwGDfml0oZsMsGRvw/edit?usp=sharing Here's the current state of the game. Currently not sure whether town is hopelessly outmatched or not. It is worth noting that for theming purposes the monsters will not have a team...
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    Werewolf Organisation: Electric Boogaloo Redux

    If I have the time to put something together I may put a Witcher themed game together
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    Besides MC, what have you been playing lately?

    Been playing a lot of Evolve Stage 2 since it went F2P.
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    Werewolf Organisation: Electric Boogaloo Redux

    I don't really have the time to GM, but as I've said before, I'm happy for somebody to take the Auctionwolf concept and run with it - switch the items around, change the rules a bit, whatever. With a bit of tweaking it could probably become a pretty decent filler game template.
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    [Game Thread] Trouble in Terrorist Town 2

    I personally think it was a bad call to tone-switch. If you were trying to pull out the person Shaz had contacted, you needed to give townies as little other ammo against you as possible. Had I not been able to stick as much other mud on you, fewer people might have followed Shazam and I might...
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    [Game Thread] Trouble in Terrorist Town 2

    Hey, you did pretty well too. The way you instigated and responded with the lynch on me was very convincing town, hence why you didn't get my counter vote. It wasn't until the end when your tone started giving you away. That and Shaz having messaged me with your role. I still wish someone like...
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    [Game Thread] Trouble in Terrorist Town 2

    Just for interest here. Last TTT game, Pyure was scum. He lied about being the investigator to try and get the legit PI lynched, and when things weren't going his way pulled his "gg wolves town loses see you next game shtick" I thought this was becoming way too deja vu for my liking.
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    [Game Thread] Trouble in Terrorist Town 2

    As far as I'm concerned, not mislynching the PI is more important than keeping a detective (who can be protected) hidden. A PI can quietly build up a collection of proven town, whilst a detective just lets us see the specific role somebody had. If you seriously think the detective is...
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    [Game Thread] Trouble in Terrorist Town 2

    So, if you're legitly the PI, you should be able to have somebody prove your role conclusively. After all, you know who the detective is. Get them to back you up. If you want me to buy that story, I need that level of proof. Toodles.
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    [Game Thread] Trouble in Terrorist Town 2

    Except there's no way the CT would know his role. That's a really poor excuse to try and cover up your lie. Shazam is who he says he is. Vote Pyure Shame Pyure, because you had me completely sold. I even considered roleclaiming to you and everything.
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    [Game Thread] Trouble in Terrorist Town 2

    How exactly did you go about this tricking?