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  1. lenscas

    Good vs. Evil

    59 here is a nice image, to lighten the mood you can find a few more here https://www.deviantart.com/sandara/gallery/57706995/small-griffins
  2. lenscas

    Good vs. Evil

    51 I'm not sure if it is simpler, considering I now need a lot of generics. However, it does mean I have a lot less code duplication. So... a bit less KISS in order to make the code a lot more DRY. Though, the biggest reason of this being less KISS is because of generics, which I personally...
  3. lenscas

    Good vs. Evil

    51 Today I learned how to use C#'s is statement. This allowed me to greatly simplify how State is stored. Rather than needing one dictionary for every type I can store it all in 1 and use a good amount of generics and some wrappers to still have access to every type I could ever need.
  4. lenscas

    Good vs. Evil

    44 yep. And I kind of wonder how hyper threading is handled for the price. Though, not interested enough to look into it....
  5. lenscas

    Good vs. Evil

    45 today I learned how expensive SQL server is, and I now have a harder time to think of a reason for anyone/any company to buy it. The cost is $1859 per core with a minimum of 4 cores. So... want to run it on a nice thread ripper? It will cost you 29744 dollar, and that is just 16 cores...
  6. lenscas

    Good vs. Evil

    49 luckily, yes. But still, its stupid
  7. lenscas

    Good vs. Evil

    48 so... I managed to accidentally use an alpha version of unity and to make matters worse, despite it being just some scripts unity's collab feature totally fails to bring it to my desktop (Which uses a non-alpha version). To be more exact: Unity complains about the project being made in...
  8. lenscas

    Good vs. Evil

    7 and it worked. Also, someone made an action to build and publish releases, so when I have a bit more time I may play with that a bit. Especially now that arena_keeper has some basic mod/resource pack functionality, doing pre build packages for the web only seems like a waste. Especially...
  9. lenscas

    Good vs. Evil

    7 I may not have been able to do as much on arena_keeper as I wanted today but, assuming I didn't mess up then now every time I push to the master branch github should automatically make a new build and publish it to the gh-pages branch. (Meaning that...
  10. lenscas

    Good vs. Evil

    10 and.... quicksilver has a dependency that needs to be compiled with cargo web. Or in other words, I can't use wasm-bindgen, meaning I can't use the UI library that I wanted to port. Sigh....
  11. lenscas

    Good vs. Evil

    12 for -> fork. I want to change how I compile it to WASM but right now quicksilver (the engine). And it seems that I have been wrong in thinking its just a one line change. Lets hope it doesn't end up being too bad and that the developer of quicksilver likes the idea of having both build...
  12. lenscas

    Good vs. Evil

    12 Seems that I need to for the engine that I use for arena_keeper. Good news: with some luck the only change I need to make is the size of 1 word.
  13. lenscas

    Clipboard.

    curl https://rustwasm.github.io/wasm-pack/installer/init.sh -sSf | sh Doing a quick check to see how painful it is to switch from std-web + cargo web to wasm-bindgen + wasm-pack to make wasm binaries for arena_keeper. For those wondering: The engine that I use has one of its dependencies...
  14. lenscas

    Good vs. Evil

    19 decided to push what I have for the module system to master. It should be on feature parity with the old generated code, however mods aren't name spaced and are thus able to trample over each other. The reason I decided to push is simple, a new GUI library appeared that seems actually...
  15. lenscas

    Good vs. Evil

    21 my desktop decided to not recognize its audio jacks any more. Luckily, my monitor is connected using HDMI and has a line out. So... now sound uses this path Desktop -> Monitor -> Server -> Amplifier -> Speaker
  16. lenscas

    Good vs. Evil

    21 I managed to work on Arena_keeper a bit more. Module system is now almost done. I only need to make sure that mods don't trample over each other and add 1 thing back in and its done. After that, I simply need to clean up the code and update the README and it can be merged. Working on this...
  17. lenscas

    Good vs. Evil

    40 he got banned multiple times, never getting the hint and supposed to be banned for good. Pretty sure he made an alt while being banned to beg to have the ban lifted. I think he even got on the nerves of Padfoote So....yea.... lets hope that this time it goes a bit better?
  18. lenscas

    Good vs. Evil

    43 found a nice usage of mana inside my blue/green deck. It allows me to use 4 mana to get a basic land out of the deck into my hand. It doesn't sound like much but I can repeat it as long as I have mana and my commander makes it so I have no maximum hand size AND allows me to bring left over...
  19. lenscas

    Good vs. Evil

    47 yep, too bad that we live in a society that seems to have forgotten that.
  20. lenscas

    Good vs. Evil

    45 finally had some time to work on arena keeper again. However, I don't have much to show this time. This is because I didn't have much time and I'm restructuring the game to consist of 2 parts (Or 3 depending on how you count) The biggest problem I'm facing now though is getting this split to...