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  1. lenscas

    [Official] We Need Your Help - Launcher Ideas

    why do you care about how it is made? And why would you want them to use electron?
  2. lenscas

    Good vs. Evil

    56 nice! I added a bit of documentation to the feature in my pull request and addressed all the comments from the maintainer. Also, despite me linking to the issue this was brought up, some other guy came in and showed his totally unrelated thing and told me that his thing is doing the job...
  3. lenscas

    Good vs. Evil

    54 nice. I made a pull request to quicksilver, it is still a WIP however, it adds an important feature :)
  4. lenscas

    Good vs. Evil

    51, so what did I miss?
  5. lenscas

    Good vs. Evil

    50 that...sucks...
  6. lenscas

    Advanced Solar Panels

    isn't advanced solar panels not meant to be kind of expensive? Which version of the solar panel actually requires the UU matter? Wouldn't surprise me if that one is meant to be late game.
  7. lenscas

    Good vs. Evil

    96 I started toying with sqlx (an sql library for rust). The dev managed to do the impossible: typesave sql. lets say I have the following code: query!("SELECT id,username,password FROM users WHERE id = $1", 1) it will construct the correct type at compile time to represent what I selected, if...
  8. lenscas

    Good vs. Evil

    94 Rust is my first systems programming language and I like it more than all the other ones I know, despite this "lower" level shining through sometimes. I guess there is a reason it has taken the top spot for "most loved programming language" for 4 years :) not going to lie, it is. Of course...
  9. lenscas

    Good vs. Evil

    91 I decided to look into how to make derive macro's in rust. Its, easier than I thought especially if you use the syn and quote crate For those that care: A derive macro allows you to annotate structs, enums or functions to then automatically get code generated based on them. The macro...
  10. lenscas

    Good vs. Evil

    68 I am here to fix the boiler!
  11. lenscas

    Good vs. Evil

    69 working with ncollide2d is, annoying. I think I am now at the part where I can add a Shape to the world (second parameter of the World.add method) This needs a shapehandle. In order to get a shapeHandle I need something that implements Shape. A cuboid is probably the shape that I want, this...
  12. lenscas

    Good vs. Evil

    56 I'm guessing it tweaks the mouse :P
  13. lenscas

    Good vs. Evil

    63 game jam is over, this is what my game became https://lenscas.itch.io/glitch-dungeon Also, check out https://ambientmelancholy.itch.io/snails-nightmare its quite fun
  14. lenscas

    Good vs. Evil

    69 also, the game is playable here: https://lenscas.github.io/glitch_dungeon/ Feedback is obviously welcome :)
  15. lenscas

    Good vs. Evil

    69 health now renders, and color scheme changed slightly. I also started to like the "no textures" theme. Which is good because I only have about 1 day left. Guess I need to get gun selection working now
  16. lenscas

    Good vs. Evil

    70 and there are now basic enemies https://lenscas.github.io/glitch_dungeon/
  17. lenscas

    Good vs. Evil

    68 and, a very basic player is implemented https://lenscas.github.io/glitch_dungeon/ You can now also go to new levels by touching the red square
  18. lenscas

    Good vs. Evil

    66 the gamejam started. I started late because of work. So far, I got the camera to move and a dungeon/cave to generate. That should have been a lot easier than it ended up being :( The theme of the gamejam is intentional bugs. I'm going to make a dungeon crawler with the following "bugs"...
  19. lenscas

    Good vs. Evil

    65 not super hard, considering I already needed a few blocks because of factorization. Some bad news: The script broke in the worst possible way (The turtle continued but stopped sending items) Also, I decided to join a game jam this weekend https://itch.io/jam/wowie-jam-2 Lets see how it goes
  20. lenscas

    Good vs. Evil

    64 in terms of resources needed, no. In terms of crafting steps: YES! Also, you need blocks to put items into the pipe network, which are also not exactly fun to make.