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  1. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    Thanks! I didn't even think to look at a liquicrafter.
  2. M

    1.7.10 HQM/Survival - hypovolemia - something bloody [Open Alpha]

    What are people using to process their crops once they're harvested? We don't have any of my go-to autocrafters to turn the essences into their products. I think the Botania Crafty Crate will probably work, but I haven't started Botania yet. Applied Energistics will work, but I'm not quite to...
  3. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    One sheep should be plenty once you have a Cascading Colorer built (assuming you can keep it alive). The Colorer changes the sheep's wool color AND gives it a nice full coat to shear every few seconds. I had no problem filling up a couple of 2x2 storage drawers with colored wool from one...
  4. M

    FTB Horizons: Daybreaker Discussion

    Did this ever get fixed? I've been holding off on updating, since a bunch of my stuff is in Enhanced Inventories chests.
  5. M

    Horizons: Daybreaker

    My understanding is that the theme for Horizons is to showcase some less-used mods. AE2 is pretty widely used in 1.7.10 modpacks, so I assume it was deliberately left out to force people to explore some of the other inventory management systems.
  6. M

    FTB Horizons: Daybreaker Discussion

    I've had this happen a lot. Crafted items that have EMC values will sometimes lose them when I quit then start the world back up. I think something goes wrong with the dynamic EMC calculation being done at startup (though the console messages all say everything is fine). I have EE3Helper...
  7. M

    FTB Horizons: Daybreaker Discussion

    So far, I've been really happy with Enhanced Inventories. I really like the "locker" variations that look good stuck inside a wall, and the fact that both the chests and the lockers can be set next to each other to become double chests (or one above the other to become double lockers). The...
  8. M

    FTB Horizons: Daybreaker Discussion

    I think they changed the usual place for posting change logs. This one looks to be up to date, including the just-released 1.1.0: http://www.feed-the-beast.com/modpacks/ftb-horizons-daybreaker/changelog/110 It's a little hard to find at the moment. If you start from...
  9. M

    FTB Horizons: Daybreaker Discussion

    My personal rule for this pack has been to not feed the condenser with cobblestone (including compressed cobble). Eternal free stuff from nothing feels too much like creative mode for my tastes.
  10. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Is this why I suddenly have mobs spawning inside my supposedly well-lit base? Is there some way to make them stop?
  11. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    My bed doesn't work either. I think it's the one I got from a quest reward, I never built a replacement. When I die, I always respawn at the Caveworld portal. That's fine for me, since I carved out my base right next to it.
  12. M

    FTB Daybreak help

    I started off with Survivalist Generators for really early power. I added some RF Windmills for some more free power once I had some resources to play with. After that, I built an Advanced Generators setup fed by my tree farm. Saplings and apples go into a Mekanism grinder to create bio-fuel...
  13. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    Any suggestions for aquireing a sheep? I want to get a cascading colorer set up to start building up a stockpile of colored wool for Aura Cascade, but I'm not sure how to get a sheep. I have found a few off in the caves, but they were a long trip away, and through some pretty difficult...
  14. M

    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    My first couple of hours playing around with this modpack have been a lot of fun. Thanks DrasticDemise! I really like the mechanic where you build up Dark Power, then spend it on things. There are a lot of mods here I haven't used before, so I look forward to digging into some of them.
  15. M

    FTB Horizons: Daybreaker Discussion

    It's pretty expensive. It costs a prismatic gem, which is the top tier material in Aura Cascade (making one prismatic gem requires 8 arcane gems, one of each color, and each of those gems takes three arcane ingots and a diamond in the Vortex Infusion Matrix).
  16. M

    FTB Horizons: Daybreaker Discussion

    Yes, it goes in the belt slot.
  17. M

    FTB Horizons: Daybreaker Discussion

    May I suggest you replace your tired old step-assist boots with a shiny new Sash of the Angel's heels (from Aura Cascade)? It's an automatic 3-block step assist, plus if you're at the bottom of a tall cliff and just push against it for a second, it will hop you up to the top. It's pretty fantastic.
  18. M

    FTB Horizons: Daybreaker Discussion

    I think the galacticraft crude oil was disabled in an update, because it was coming out in geysers, and causing horrible lag (not just on servers). It looks like you're feeding white aura to the Vortex Infusion matrix (based on the particles I see in the screenshot). As you can see in the...
  19. M

    Aura Cascade - Feedback and discussion

    I feel dumb, but I can't figure out how to do it. I tried taking a block of coal in hand, then right clicking, left clicking, double right clicking, and shift right clicking on the individual storage bookshelf with an empty dense storage book in it. None of that seemed to do anything interesting.
  20. M

    FTB Horizons: Daybreaker Discussion

    It's probably the Simple Condensers mod.