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  1. S

    Ender Pearls

    http://minecraft.gamepedia.com/Stronghold#Spawning
  2. S

    Ender Pearls

    Have you tried digging down further? I also think that sometimes fortresses can simply not have an ender portal. If it's just not there, go back to the spawn point and head in the opposite direction. There are three fortresses per world.
  3. S

    Arcane Lamps?

    The particles from arcane lamps are quite infrequent. I would be very very surprised if that were the issue.
  4. S

    Stopping Endermen from picking up blocks.

    Is there any chance of an update for 1.7.2?
  5. S

    Potential Plagiarism

    Hard proof as to what? I have proof that they're taken from another game and that they're not royalty free.
  6. S

    Potential Plagiarism

    And then what? Just leave it if they decide to do nothing?
  7. S

    Potential Plagiarism

    I just found a quote by the mod author saying he got all of his sprites from google image search and didn't make any himself. So yeah I pretty much have all the proof I need.
  8. S

    Potential Plagiarism

    I just noticed that the graphics for some items in a particular FTB mod are ripped straight from a 3rd party commercial game. Who should I give the details to?
  9. S

    Ask a simple question, get a simple answer

    I see what the problem is. Batteries that are connected once never disconnect unless you pick them up. The battery was still connected to another battery that had since been moved, and thus was refusing all other connections.
  10. S

    Ask a simple question, get a simple answer

    Are Ars Magica Mana Batteries broken? I can't get any of them to connect to a nexus or any devices. They also don't hold their charge when I break them either.
  11. S

    Stopping Endermen from picking up blocks.

    Thank you so much! This is exactly what I was looking for! This mod needs more coverage!
  12. S

    Magic World 2 Problems

    Well Dryads are peaceful mobs, so they shouldn't stop hostile mobs from spawning. If they work like other peaceful mobs, they should spawn at worldgen, never respawn, and then have a random, but rare chance to spawn during gameplay. The developer's mention of them despawning kind of contradicts...
  13. S

    Magic World 2 Problems

    Does 1.1.2 have problems with dryads not despawning? Because if I were to downgrade, it seems like I'd be trading one mob for another.
  14. S

    Magic World 2 Problems

    Does anyone have an alternate download link? I've tried six times to download that file but it keeps either failing or stopping halfway.
  15. S

    Magic World 2 Problems

    No I'm saying even in the ocean there's barely any. Flying above the ocean and looking as far as I could see in every direction, I only counted five wakeblooms. EDIT: Gone over an ocean for about 1,000 blocks. No wakeblooms at all.
  16. S

    Magic World 2 Problems

    I'm on my third world in a row that barely has wakebloom. I'm not sure it's the seed. Right now I'm standing over an ocean and I see maybe five wakeblooms with render distance: far. One of the wakeblooms seems to be working. The other can't be placed or used in crafting recipes.
  17. S

    Magic World 2 Problems

    Another thing I'm noticing is that there's hardly any wakebloom in my test world, and there's also two entries for wakebloom in NEI. Is this an ID conflict?
  18. S

    Magic World 2 Problems

    So if I'm running a server, my friends will have to download that version as well?
  19. S

    Magic World 2 Problems

    I've looked into the hecate thing. Everything I've heard seems to indicate that Hecates are massively bugged, and will spawn indefinitely and never despawn. They also never move or react. They eventually fill up the mob cap and prevent anything else from spawning. The only way to fix it is to...
  20. S

    Magic World 2 Problems

    I got into Magic World 2 and I've ran into several problems and bugs right off the bat. Ars Magica Hecates don't move or attack Ars Magica Buffs are overlapping with other mods' buffs. Getting Ars Magica Flight, for example, gives you "Imbue Poison" Ethereal Blooms are spawning naturally...