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    Whitelist Server FTB Australia | DW20 1.7.10 | Whitelist | 24/7 | 40 Slots | Anti-Grief | Dynmap | Sydney | TS3

    Hey, I'm not sure why people post here, but we only accept application via our website: https://feedthebeast.com.au Cheers
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    Whitelist Server FTB Australia | DW20 1.7.10 | Whitelist | 24/7 | 40 Slots | Anti-Grief | Dynmap | Sydney | TS3

    If anyone's interested we've had a map reset! Get in quick :)
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    Problem Issues installing fresh Direwolf 20 with Cauldron

    The version of CofH core included with 1.0.2 does not work with cauldron. You'll either need to update to the latest version of CoFH Core on your server and clients, or continue to use 1.0.1 until the modpack is updated to include the new version of CoFH core. Cheers
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    [DW20 1.7 1.0.2] GriefPrevention config

    The newest grief prevention is pretty good about it. I didn't have to add any additional blocks to the config like previous versions. Cheers
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    Whitelist Server FTB Australia | The Dark Trilogy | Whitelist | 24/7 | 20 Slots | GP | Dynmap | Sydney | TS3

    feedthebeast.com.au An Australian Hosted FTB The Dark Trilogy Server Welcome to FTB Australia! We are an Australian based Modded Minecraft Community, Currently focusing on the Feed the Beast Modpacks for Minecraft Server IP: tdt.minecraftaustralia.com - tdt.ftba.us We are currently...
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    Whitelist Server FTB Australia | DW20 1.7.10 | Whitelist | 24/7 | 40 Slots | Anti-Grief | Dynmap | Sydney | TS3

    Our 1.7.10 server is up. The first and only Australian hosted Direwolf20 1.7.10 Server!
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    Whitelist Server FTB Australia | Monster 1.1.1 | Whitelist | 24/7 | 40 Slots | Anti-Grief |Dynmap|Sydney |TS3

    For anyone one interested we have moved to a larger more powerful server which has reduced server load significantly, we've also been hitting some decent player numbers an Australian Server :D
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    Whitelist Server FTB Australia | Monster 1.1.1 | Whitelist | 24/7 | 40 Slots | Anti-Grief |Dynmap|Sydney |TS3

    1.1.1 + KAMI We are an Australian gaming community devoted to the Feed The Beast Minecraft Modpacks. We started as a small Tekkit Classic Server hosted for a few Admins & Moderators from a large Vanilla server to have some fun on. We soon wanted something new and more up to date to play on...
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    Crash on world load

    Oh yep, makes so much sense, missed the part where you said it couldn't connect to get the version number. Cheers :)
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    Crash on world load

    Makes no sense why VPN's got around it, Worked fo r me and atleast another, shrugs... Think it was a coincidence as it's working now -.-
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    Crash on world load

    See if you can get an address to whatever server it connects to so we can do some traceroutes to see where the issue is. As a VPN is 100% working for me. Cheers
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    Crash on world load

    I've had some players able to get on, and some not uncluding myself. I just tried using a vpn and was able to connect fine. Something strange is going on, perhaps we all have the same isp? Telstra anyone? Would be nice if we had an ip to the bop server or whatever to tracert.
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    Crash on world load

    Can also confirm this on direwolf 1.0.18, Have myself and a few other people having the same issue. I've tried new mods/libraries folders, old world backup,s new worlds, mcpc, forge etc. Still having the same issue. edit: Can also confirm for Monster 1.1.0
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    Lag that shouldn't be happening server side...?

    Not really, you just have to keep an eye on the list of laggiest chunks and contact the owners, also considering how many worlds you have make sure they're all generated as well.
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    Lag that shouldn't be happening server side...?

    One thing I forgot to mention before, if you haven't pre generated your map, any generating of new chunks especially if players are flying around at a decent speed will cause considerable lag. Looking at the opis dumps, your worst mods are Extra Utils and AE The AE one can be solved pretty...
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    Monster 1.1.0 and Horizons 2.1.0

    I'm using this version : Link
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    Monster 1.1.0 and Horizons 2.1.0

    I uses MCPC-Plus and the bukkit plugin World Border, It works well but expect to have to leave it overnight to complete :) I also use dynmap to keep on eye on it, and to basically check if it's a good seed, heres the map I generated just now: Link
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    Monster 1.1.0 and Horizons 2.1.0

    Lucky I had one last look at this thread, was already about 50% through generating my servers map :( Time to restart...
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    Lag that shouldn't be happening server side...?

    You seem to have a lot of tiles, do a dump of opis and upload them here and I'd be able to tell you what it could be fairly easily. Also try using the JVM arguments given here: http://forum.feed-the-beast.com/threads/jvm-arguments-for-modded-minecraft-updated-12-30-13.28994/ (Increasing the ram...