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    32x [32x] JohnSmith Technician's Remix

    Here we go, I took a couple screenshots. :/ And re-downloading doesn't help. This is FTB Unleashed. I haven't added anything to it. http://imgur.com/a/Jim6W Edit: Also, I turned NEI Highlights on to show that it is indeed a Harvester. The problem persists even with it turned off. Edit2...
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    32x [32x] JohnSmith Technician's Remix

    I don't use Optifine and NEI Highlight Tips is disabled. The effect still stands. Also, NEI Highlight wouldn't effect it anyways due to it being in the ivnentory and not out in the world. Its only effect would be if I was hovering over something. Nonetheless. Also, the front of MFR Machines...
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    32x [32x] JohnSmith Technician's Remix

    I just got R4 and the ModularPowerSuits is messing up. Servo Motors are invisible for me and a lot of the textures seem... wrong. I didn't have this problem in R3, any idea why? Also, thanks so much! John Smith is my favorite Texture Pack and it really sucks to have to use something else...
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    BoP Config for 1.5.2 Beta Pack

    I agree with Ryiah. I'd like to see it to get rid some of the more annoying biomes as well as the custom villages!
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    Mod Pack Update

    I believe a good ol "Swish" is in order.
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    Mod Pack Update

    I finally awaken to see .7 released. Full of excitement. Sad I didn't get to finish Black Dynamite. Must download and plaaayyyy....
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    Windows .jar Having trouble disabling GregTech recipes...

    For the Mass Fabricator, make sure under Ic2 recipes in the recipes.conf, you have Mass Fabricator set to true. I don't know about the easy iridium plate. If you set the DifficultIridiumPlates to false, it should go through. Make sure the MMIngotOnlyRollingMachine is set to false under...
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    Windows .exe I get a crash report when i try to join a server iv been on for a while but can join other servers a

    I am definitely no expert... But were you near a frame construction when this happened? It would seem redpower it throwing out the ItemExtended which, (i could be wrong), has something to do with something bugging while a frame is mid move. I hope I'm not wrong.
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    Mod Pack Update

    I am no official for the FTB Team, but while Wyld was testing, he didn't mention disabling anything, so I believe it is default. Not 100% sure though ^^()
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    Mod Pack Update

    Yes. The server is included. Edit: Please, keep in mind that Biomes O'Plenty is disabled by default. If you wish to enable it, you will have to manually enable it by Edit ModPack. Enable (I think) For servers... I am unsure as I only play SSP.
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    Mod Pack Update

    Most texture packs don't. The sheer volume of mods in FTB (especially in ultimate) is quite a massive task to texture.
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    Mod Pack Update

    The reason Sphax isn't on there is because the sphax liscense specifically states that the base sphax texture pack cannot be distributed at all.
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    Mod Pack Update

    Yep. The pack is completely ready. Simply waiting on repo team to get everything set up and shoot it live! Excitement. Thanks Wyld and the FTB Team! Also to Myrathi for fixing up that last little bug!
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    Mod Pack Update

    Something like that. The modpack is completely uploaded and ready. Just waiting for that acceptance.
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    Mod Pack Update

    We wait on the repo now :x Timezones man.
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    Mod Pack Update

    Hey now, i gave out the details for it :P
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    Mod Pack Update

    All I can say is keep trying Liam!
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    Mod Pack Update

    Spoils Bags are my biggest issue. Some of the things you can get in there... But nonetheless. WGT is pretty much done. Full of excitement.
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    Mod Pack Update

    The two version is 152 shoot off in completely different directions. WGT sticks with a bit of difficulty. NGT shoots off in OP stuff galore!
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    Mod Pack Update

    Good thing they are pretty much exactly the same.