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Here we go, I took a couple screenshots. :/ And re-downloading doesn't help. This is FTB Unleashed. I haven't added anything to it.
http://imgur.com/a/Jim6W
Edit: Also, I turned NEI Highlights on to show that it is indeed a Harvester. The problem persists even with it turned off.
Edit2...
I don't use Optifine and NEI Highlight Tips is disabled. The effect still stands. Also, NEI Highlight wouldn't effect it anyways due to it being in the ivnentory and not out in the world. Its only effect would be if I was hovering over something. Nonetheless. Also, the front of MFR Machines...
I just got R4 and the ModularPowerSuits is messing up. Servo Motors are invisible for me and a lot of the textures seem... wrong. I didn't have this problem in R3, any idea why?
Also, thanks so much! John Smith is my favorite Texture Pack and it really sucks to have to use something else...
For the Mass Fabricator, make sure under Ic2 recipes in the recipes.conf, you have Mass Fabricator set to true.
I don't know about the easy iridium plate. If you set the DifficultIridiumPlates to false, it should go through.
Make sure the MMIngotOnlyRollingMachine is set to false under...
I am definitely no expert... But were you near a frame construction when this happened? It would seem redpower it throwing out the ItemExtended which, (i could be wrong), has something to do with something bugging while a frame is mid move. I hope I'm not wrong.
I am no official for the FTB Team, but while Wyld was testing, he didn't mention disabling anything, so I believe it is default. Not 100% sure though ^^()
Yes. The server is included.
Edit: Please, keep in mind that Biomes O'Plenty is disabled by default. If you wish to enable it, you will have to manually enable it by Edit ModPack. Enable (I think) For servers... I am unsure as I only play SSP.
Yep. The pack is completely ready. Simply waiting on repo team to get everything set up and shoot it live! Excitement.
Thanks Wyld and the FTB Team! Also to Myrathi for fixing up that last little bug!