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  1. K

    Looking for a programmer.

    ...They aren't? Download server, unzip file, run jar, play. Tweak if necessary. Same as Vanilla. Since you say 'expect', have you *tried* to run one yet?
  2. K

    Unsupported Monster 1.6.4 Bug Reports

    Mod Pack: Monster 1.1.2 Mod & Version: ReactorCraft Pastebin link to crash log: http://www.sentrygun.com/minecraft/ForgeModLoader-client-0_Bug04.txt What's the bug?: Turbines causing client crash on login due to stack overflow Can it be repeated? Yes, though not sure what the trigger is as I...
  3. K

    A New Technological Feel

    I can just see too much strain resulting in catastrophe - a piece or pieces of the multiblock go shooting out in an approriate direction, punching holes in walls and landing far away from the base, burning whatever it lands on. Thaumcraft golem integration would be fun too, have your own...
  4. K

    Mod Feedback [By Request] RotaryCraft Suggestions

    Except when the coil is in charge mode, then you're out of luck if you need continual power, and power gets wasted during discharge mode. Dual coils *MIGHT* work if combined with engineer's toolbox to swap them when appropriate, otherwise I'd be wasting half the input power during charge/output...
  5. K

    ReactorCraft Fission Reactor Designs

    Interesting...In my case I created a stack of 4 boilers with two "arms", basically two boilers attached to the top of the stack. The base boiler was adjacent to a heat exchanger. I only pumped water into the arms, not the base - that seemed to work fine as it pulled all the heat from the base...
  6. K

    ReactorCraft Fission Reactor Designs

    Here's something you can try that I've been experimenting with lately - heat will transfer across boilers vertically. You can build a T structure to make room for pipes underneath and above while still keeping the heat transfer capabilities. I haven't yet tried it directly on top of a reactor...
  7. K

    Mod Feedback [By Request] RotaryCraft Suggestions

    Right now, since turbine torque output is variable and, as you've stated, variable inputs cause lag with Electricraft, Electricraft really isn't that friendly to use. Would it be possible to resolve this, either by an adjustable current regulator in the generator, changing the generator to be...
  8. K

    A New Technological Feel

    I'm all for multiblock structures, but please - make them fun. Examples of what I mean: -Static black-box MBs are not much fun. See-thru, even if not much goes on inside, is much more appealing. Moving parts are also nice, may want to offer static versions (based on video settings) for people...
  9. K

    Rotary Craft Extractor Setup's

    @_@ I am quite confused now. When I first updated from 1.1.1-1.1.2, it happened as I described - I had three turbines, tried linking the outputs with shaft junctions, absolutely nothing happened (it had worked just before the update.) I just tried it in a brand new SSP and it works A-OK... Maybe...
  10. K

    Rotary Craft Extractor Setup's

    I'm having trouble getting shaft junctions to work in Monster 1.1.2, they work fine in split mode but in join mode they just sit there unmoving. They don't even grind on uneven input...
  11. K

    Rotary Craft Extractor Setup's

    From a turbine that would be...problematic considering I'd have to massively step down the speed or the flywheel will leave a nice gaping hole in the floor.:D I'm not even sure with that a flywheel could handle the overall load, I'd have to check the limits but I'm doubtful unless they've...
  12. K

    Rotary Craft Extractor Setup's

    Are there any reliable methods of stabilizing input power from a turbine? I've yet to find any, and if I remember right, even underutilization of available steam seems to let it fluctuate slightly, at least in SMP. I guess I could turn it all into RF, have an energy cell intermediate, and some...
  13. K

    Issue with Forestry machines

    Adding to the others - IIRC forestry machines consume power even when idle, so you could try hooking up one at a time to see if that resolves it. Always wondered why they were coded to do that, was very annoying.
  14. K

    Request Suggest mods for creation here

    I'd love to see this mod revived: http://www.minecraftforum.net/topic/948056-125-fairy-factions-colonization-forge-update-fishing-farming/#entry12007540 There's been some attempts but so far nobody's really carried through. Makes me sad, I never got to play the original but it looks like all...
  15. K

    Rotary Craft Extractor Setup's

    I had massive TPS loss (Monster 1.1.2) when I tried to use electricraft to run the VDGs for my fusion reactor; seems placing resistors directly adjacent to induction motors can cause issues in the generator (issues being 40,000ms+ update times.) Other than that it seems to work OK, I have one...
  16. K

    Whitelist Server MineLeben|Monster 1.1.2+Lyc&BM|Whitelist|No P2W|No b& items|MyTown

    You copypasted this from another thread... I have to wonder if you even read the first post, including the rules. Please read the entire first post, then re-apply if you're still interested in joining us.
  17. K

    Whitelist Server MineLeben|Monster 1.1.2+Lyc&BM|Whitelist|No P2W|No b& items|MyTown

    You've been added, hope to see you on sometime soon!
  18. K

    Machine tracker

    Ah...I typed Advanced Portals, whoops. Maybe I shouldn't post at work.. :P (nah!) I'm not sure if you can move them, either, they may lose the multiblock recognition if moved.
  19. K

    I've got a plan and I'm looking for feedback

    I'm more interested in the effects of traveling past the 10M mark where tile entities start misbehaving. Especially in modded Minecraft TEs are a big deal, so I'm curious what that might cause. Would there be a limit how far the wall would push? Since there is a hard world limit, there should be...
  20. K

    Machine tracker

    If you have the mod sync, you could try attaching a shell storage with a redstone block under it, but not sure if the movement would desync the blocks and destroy your clone. You could also try Advanced Portals, or the...oh, what was it called; Thaumcraft, maybe Thaumic Tinkerer, has a...