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    Open 2.4.2: [2.5.0] Forestry backpacks not working

    The known fix does not fix Thaumaturge Backpack.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I have an issue. I don't yet know if it is just the Gaia mobs or not, but they don't visually despawn. The entities are gone, but the visual representation (including WAILA tooltip) remain, and will not go away. Is this a known bug? Edit: Invisible mobs are a thing too.
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    Direwolf20 periodic "Server Behind, skipping ticks"

    I, too, would like to know this. I own an Infinity Evolved server, and my params put me on the edge of lag free play, and minorly annoying lag. Sometimes I can get lag free, but only if the internet connection has no slow down on both ends.
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    [1.7.10] Ultimate Questpack [WIP][800+ Quests][HQM][OpenWorld]

    Found what seems to be a bug. In the first quest section, the Basic Tools quest requires Stone Hammer, Lumber Axe, and Excavator, but those tools cannot be made due to Iguana's Tweaks.
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Thanks for the heads up. We've run into that issue before. We've yet to find a colossus so I may just disable them. Quick question about a couple of mods: Any chance we will see Iguana's Tweaks or Ars Magica 2 in this pack?
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Found this pack yesterday and it's perfect (wish it had AM2 but I understand there have been some issues with it in packs). My wife and I love it because she's almost exclusively into the magic mods, and I prefer the tech. Everything is here. Thanks for this release. One question about something...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Great! Thanks, and great work on the pack. Very stable and lots of fun mods to play with.
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    I understand the aim for the pack, and I'm glad people are enjoying it. However, I tried playing with it as is, and a big part of my enjoyment comes from exploring all the different biomes and finding the perfect place to live. With this, the perfect place is in the ocean, and that's not fun for...
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Did a search on the thread but couldn't find the answer to my question: Is there a way to disable the completely tainted world in configs, but keep the usual taint mechanics? This modpack is perfect for what I am looking for, but I feel like the sense of world beauty (my opinion) is gone with...
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    Got some problems with shaders etc.

    I'd like to piggyback on this as it relates to the title. I've tried using shaders as well, but I have shadows that just don't make sense, and also they jitter around and sometimes drastically change positions with as little as a single block of movement. Anyone else have that issue and/or know...
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    [1.7.10] Twisted Realms [Tech/Magic/Over 20 Dimensions/Mystcraft/Nevermine/Aether II]

    Any way you could add Forge Microblocks to this pack?