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  1. wildc4rd

    Ask a simple question, get a simple answer

    About 40, just ran a test in Infinity Evolved.
  2. wildc4rd

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    With a Draconic Reactor in Academy (1.12.2), its the first time I've built a reactor without computercraft. Obviously with a fairly conservative flux gate setting they are bombproof anyway, but its nice to have it automatically balance if you bump the output as it 'settles'. What would be the...
  3. wildc4rd

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    OK, so I'm scaling up my RF production again (I think I have an mfr laser habit...), according to a big reactor simulator my reactor should be able to output 29 buckets of steam per tick, best ways (other than 120 accumulators) to get to this number for water supply? I tried transfer nodes too...
  4. wildc4rd

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    (Few week old pic) I went for an 'Out to sea' base this time, with everything on pillars from the seabed. Was great right up until I keep running out of space for reactors/turbines to feed my MFR laser habit...
  5. wildc4rd

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    In a game where you can cut a tree down by punching it, I'm comfortable with odd, I'll crack on with Cryotheum for now then. Yeah, I was going to build a central reactor and have the 4 turbines flanking it for better transfer (was going to build a 'cross' but my current facility doesn't have...
  6. wildc4rd

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    Back again! I did ask about this on the discord, but I'll cross post here to a different audience as I'm yet to see an answer. I'm playing the Infinity Evolved pack and am about to step up my RF production, I already have a Big Reactor and a single turbine pumping out about 23k RF/t, but am...
  7. wildc4rd

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    Nice one OniyaMCD, the Arcane Lamp was perfect. A few dozen of these scattered around have the building lit perfectly. I'm not sure how the secondary light source thing works with them, but it does! (The irony is not lost, that in a high technology workshop, I had to resort to magic to light...
  8. wildc4rd

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    Thanks for the reply, I did try blaze lamps and nitor, they are both pretty weak really compared to the lamps I remember using. I'm talking about lighting a roughly 50 x 200 block workshop with a ~15high block ceiling. EDIT, The lamps I was using were Wrath Lamps, thats the sort of thing I'm...
  9. wildc4rd

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    Back in Minecraft after a several year sabbatical.. Playing the Infinity Evolved pack at the moment, what is my best bet for lighting large areas? I remember there being some bloody great lamp things back in the day, but that might have been back on 1.4.7
  10. wildc4rd

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    Righto, thanks, that can come straight back out then!
  11. wildc4rd

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    Just starting minecraft again after a few years off and remembered after about 10 minutes how little there is to do without a modpack running. Easy question, I'm now running the Windows 10 version of minecraft, is FTB compatible with that or do I need to get the old version?
  12. wildc4rd

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    Using a large 'Big Reactors' reactor, (Infinity Pack), is there a maximum amount of RF one conduit can extract from one port? I remember the conduits themselves being limitless, but the connections limiting at a certain amount.
  13. wildc4rd

    Big Reactors & Dynamos

    You can go pretty big with the turbines!
  14. wildc4rd

    I'm going to need a project.

    I'm at a similar point, and have chosen to create a large (161 blocks across) dome, in which will be enclosed everything including farms and bees, on various layers following the shape of the legs. Way off being finished just yet. The late stage of the game for me is all about fantastic building...
  15. wildc4rd

    FTB Monster 1.1.0 Torches go missing

    Mobs can break torches in monster, I believe its from special mobs. Have a glance at the config.
  16. wildc4rd

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    Rotarycraft extractor, but of a set up, but faster than almost anything else!
  17. wildc4rd

    Cursed Earth Question.

    I think it's a 64 block radius sphere from the torch.
  18. wildc4rd

    Monster 1.0.11 .jar error fix.

    Is it likely that big reactors 0.3 will make it in? I've been using it for a while now, and it really adds a lot to the mod. (That was already pretty good!) Needs another few item ids though.
  19. wildc4rd

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    Yep, lime filter.
  20. wildc4rd

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    I'm looking for a good tutorial on Big Reactors and Computercraft control, has anyone come across such a thing?