Search results

  • FTB will be shutting down this forum by the end of July. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. S

    Automating Repair of Tinker Tools

    So I was looking to see if there was a way I could automate the process of repairing a tinkers construct tool. I want to do this for Progressive Automation, Seeing as it will actually spit the broken tinkers tool out and I can use a hopper to place it in a tool forge. I wanted to know if there...
  2. S

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Tried that seemed to work better. Now I am running into the issue of refined storage not being able to communicate with the drawer controller from storage drawers. Was hoping to make cheap on my storage like this lol.
  3. S

    [1.12.2]Danny's Sirenuse Modpack for 1.12.2

    Hopperducts dont seem to be working as intended for me. The grated hopper (Which is supposed to prevent anything in its filter from being sucked into a hopper below) Does not have this feature like it is supposed to. The hopper below the grated hopper in my save pulls items from the grated...
  4. S

    Hey, I had an idea for a hqm pack that may be up your alley if you have time..search...

    Hey, I had an idea for a hqm pack that may be up your alley if you have time..search [email protected] on Skype or email me if you are interested. It's botania centric and would involve actually going to alfhiem. I appreciate any thoughts you may have, if you persue I'll gladly give you...
  5. S

    Questions on Mekanism

    Well only one question. How do i get items to transport from a static inventory (Chest) to a mekanism machine. I am using the basic logistical transporters configured with a configurator. The chest is set to pull and the machine side is set to push. The sneakypipes settings on the machine are...
  6. S

    Request Suggest mods for creation here

    FEED THE BEAST COMPATIBLE Little Blocks Mod! Someone...somewhere...please make this a reality! http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1277910-little-blocks-mod-2-2-2-1-creation-contest-770kdls
  7. S

    FTB Infinity Release

    Anyone have the same issues I am? First, after extended playtime the crafting tables start lagging my game when I craft things. And the nether has 2 fps for some reason. I average 80 fps in the overworld.
  8. S

    [1.7.10] [public] Minecraft: The Next Generation 2.2.0

    Sounds interesting. I can't wait to see how it turns out.
  9. S

    [1.7.10] [public] Minecraft: The Next Generation 2.2.0

    Now you mentioned something about progression...are you planing on using eureka? Or are you thinking about implementing the questbook?
  10. S

    [1.7.10] [public] Minecraft: The Next Generation 2.2.0

    @al3xthegre4t A few questions. In 3.0.0.1 what causes the super intense darkness? And Where are all of the mobs? I can only seem to encounter hostile chickens and slimes xD
  11. S

    [1.7.10] [public] Minecraft: The Next Generation 2.2.0

    Nice. I can't wait. And yeah I've experienced agricraft sprinkler lag first hand on the regrowth hqm pack. Ugh...I usually run at 80fps or so sprinklers kill me to 5
  12. S

    [1.7.10] [public] Minecraft: The Next Generation 2.2.0

    Can I suggest some mods? I think agricraft and botania may fit nicely into this. I know it seems to be heavily leaned away from magic so botania might be a bit much to ask but agricraft for breeding plants and creating super crops. No one likes having to automate giant fields and getting...
  13. S

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Anyone know of some sort of config to decrease or eliminate the particals from sprinklers? They lag me so bad. >~< By the way thanks everyone for your opinions on automating that!
  14. S

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Also has anyone found a way to automatically fill a petal apothecary? This pack doesn't use an updated enough version of buildcraft for stripes pipes to work on it sadly so I am at a loss.
  15. S

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Heh...I need MUCH MUCH more dirt than mining provides by normal means. Also im liking this pack because I DONT have to dive deep into the earth and mine out things.
  16. S

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    What would that be? I personally set my self on an island because i deemed the mainland unsafe as I started my world in hardcore. Got to the nether and died duplicated the save to show how far i got before i died and then converted the real world to survivial. (For context) But I am using the...
  17. S

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Am I the only one that spends far too much magical fertilizer on making dirt with essence of earth because i thought "Hey its just the essence for dirt and rocks i dont need to breed it to 10 10 10 but then realize that i absolutely wanted everything to be covered in grass.
  18. S

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    A question. What mods are in here to automatically harvest crops? I have alot of 101010's being sprinkled and they seem to be ready to harvest again in the time it takes me to run to storage and put my winnings away
  19. S

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    For all of my agricraft plots I use two 3x3 plots next to eachother. One filled with crap seeds and the other only going around the outside edge like a "U" with my best seed in it to get my 10's
  20. S

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I used a moistiner to make mycilium to plant the spores on.