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    Magic Farm 2 venting and advice thread

    Think some trees need to be in their proper biomes to grow. tho I don't know where a list of which trees grow in which biomes is.
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    I'm going to be the realistic replier here... First off, this forum is for the FTB/Curse launcher, and many of us, like myself, have no experience with the Technic Launcher. Secondly, this thread is for the Flux Galaxy mod pack, and I'm quite certain neither the Flux Galaxy mod pack creator...
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    [1.7.10] Material Energy^4

    There isn't a section called "Secrets"? There used to be. Maybe it wasn't able to be updated for the newer versions.
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    [1.7.10] Material Energy^4

    Check the first post of this thread.
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    [1.7.10] Material Energy^4

    Direwolf20 and Pahimar had an issue where their DIM0 was the same seed as what was in the pack, but it was not the edited version Parcel made. You're probably having the same issue. I think people have said copying in worlds (DIM0) from the templates folder fixes it. But as always, backup for...
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    So, Thaumcraft 4.2 node bullying

    There can be two needs. A bunch of nodes to use for a wand stand, or centi-vis nodes for powering machines. As far as one super node, vs multiple nodes, for a wand charging stand, I would think multiple nodes would be better, cause they will recharge faster on their own. You could have 2 50+...
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    So, Thaumcraft 4.2 node bullying

    For Bullying, the larger node absorbs from smaller nodes, and there is a 1/x chance of the larger node permanently adding 1 point of an aspect to itself (where x is the larger nodes current # of points that node has of that aspect). The best chance to increase aspects and points in a large...
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    ok, another dumb question. You say it is dark glass, but is it the type of glass that doesn't let light through? Try making a cube of the glass elsewhere and see if it blocks light. Or replace all the glass there with solid blocks to test it.
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    [1.7.10] Material Energy^4

    Wooooooah is that for the prequel to ME^3?
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    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Try placing blocks in the spaces between the glass and the columns there. It could be letting in light diagonally. Otherwise, what is your roof? And is there something lit above it? Are there fans on this side of the pic covered by covers? Try placing solid blocks behind them if so.
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    [1.7.10] Material Energy^4

    Believe people were saying the CompactMachines version in the server download was different than what is in the client download. Easiest is probably to just copy the client version (1.14?) to the server.
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    [1.7.10] Material Energy^4

    I can see keeping the parts you get from the metal quests, pickaxe heads, handles, etc for when you need new parts, etc. But all that other junk can prob be tossed. Like the shruikens (sp?).
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    [1.7.10] Material Energy^4

    Believe they are in The SFM stuff is in
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    Ask a simple question, get a simple answer

    Is it on a chunk boundary? Are you using any covers? Are they all placed right? Pics might be helpful.
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    Ask a simple question, get a simple answer

    I'm not sure if it's enabled yet, but you can try and add Fastcraft to dw20 1.7. It is now in the Infinity pack.
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    [1.7.10] Material Energy^4

    Yup, that plus a bibliocraft printing press ftw. Awe.some. Thanks!
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    [1.7.10] Material Energy^4

    Wait, is taking an enchant off an item with a book a vanilla mechanic? I've been searching for a way to take off enchantments forEVER in this pack. Was missing MFR's dis-enchanter :(
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    Ask a simple question, get a simple answer

    1. You can use a lead chest that stops the decay (I forget the name, but it's obvious when you see it). I don't know about config options. 2. edit: nm duh.
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    [1.7.10] Material Energy^4

    Will need a little better description or a screenshot to be sure, but you might try (backingup your save first) downgrading to 1.0.3, then upgrade back to 1.0.4 if you are on it. That fixes some texture issues.
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    [1.7.10] Material Energy^4

    Do you have the magnet on? It causes issues with bows and eating animations.