Search results

  • FTB will be shutting down this forum by the end of July. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. W

    Final Release of Infinity Evolved and 1.8.9 Development

    Looking back at this thread, it amazes me how so many people don't know how to detect sarcasm in posts.
  2. W

    Final Release of Infinity Evolved and 1.8.9 Development

    Make general statements and you will be perceived generally.
  3. W

    Final Release of Infinity Evolved and 1.8.9 Development

    You're right! No good mods are on 1.8.9 at all. We should just forget it even exists.
  4. W

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yes, but the maximum benefit from incense is +300% iirc. The knife added is +450%. And you can unlock this knife at T1, whereas for the incense to be effective it has to be T5-T6. I really don't see how that is balanced.
  5. W

    Blood Magic Broken?

    The armour stores the damage you would receive in its durability and then gives it back to the player while draining the SN. Since the unstable ingots do a -ridiculous- amount of damage (his prerogative, since it is supposed to be a "quicktime event"), the armour got blasted horribly.
  6. W

    Blood Altar Tier 6.. how?

    All of the information is in the post on the MCForum thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290532-1-7-10-2-1-6-4-blood-magic-v1-3-2-1-updated-apr
  7. W

    Bug FTB Infinity: Blood Magic Blood Lamp Help

    This is a bug that was fixed in 1.3.2-1.
  8. W

    [1.7.10] The Dark Trilogy [PUBLIC BETA]

    How come I did not know of this mudpack...
  9. W

    AS 2

    From what I understand, it won't be at all. In fact, the FTB launcher will eventually be moving entirely to Curse Voice, so the other way would be true.
  10. W

    Curse Client released?

    It DOES say Beta...
  11. W

    FTB @ Pax East

    Not the tomatoes! Noooooooooo!!!
  12. W

    [0.12.0] 1.7.10: Technomancy Discussion Thread

    It is possible, you would just have to build your own Tile Entity - you wouldn't be able to just simply extend the TEAltar class. Everything needed is there.
  13. W

    Repair Enchant on Sanguine Armor Not Working

    Definitive documentation on Blood Magic is like grabbing smoke? I wrote all there was to write on the OP of my forum thread.
  14. W

    Bug No one can't login anymore in the server. dw20 1.0.3

    I still am not aware of how this is causing the crash. I've looked pretty much everywhere, and cannot find any faulty code. For some reason, the config option isn't working or something? I'll have to sit down and do some serious digging with someone.
  15. W

    Mod Feedback ChromatiCraft questions and suggestions

    Not entirely sure what I'm seeing o.O
  16. W

    Blood Magic - Blood Orbs

    They aren't item entities, they are actually in the Blood Altar's inventory.
  17. W

    Merry Christmas!

    I would like to wish everyone in the FTB community a (n early) Merry Christmas! I hope that everyone is able to enjoy the holidays with their friends, family, and/or loved ones! Although I may be a relatively new modder, I have been a part of this community basically from the get-go. I hope to...
  18. W

    Mid-Game Mana Farm

    /me inserts a Ritual of the Green Grove.
  19. W

    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    ...Excuse me? Where the bloody hell did you get THAT sort of information? Blood Magic does not go out of its way to punish players in such a way like this. No, not in the slightest. The ONLY thing that Blood Magic does on respawn is it gives you a potion debuff to prevent self-sacrificing. That...