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    1.0.1: root tick and checkgaps taking too long and failing

    my issue is not completly fixed however it did help. I did notice the biggest problem was the number of entities being loaded. seems like they were not dropping off either. after drilling down in the debug menu the biggest problem was under "unspecified" so I have a feeling on of the mods...
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    1.0.1: root tick and checkgaps taking too long and failing

    after taking out arura backup and mystcraft, this issue stopped. continuing to play to see if issue returns.
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    1.0.1: root tick and checkgaps taking too long and failing

    Version: 1.0.1 What is the bug: after exploring some more game got laggy, FTB console shows the below [12:11:20] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 17595ms behind, skipping 351 tick(s) [12:11:21] [Client thread/WARN]...
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    1.0.1: Recipe for Extra Bees Empty Serum Vial is wrong, producing fire

    Version: 1.0.1 What is the bug: Recipe for Extra Bees Empty Serum Vial is wrong, producing fire Mod & Version: Extra Bees Paste.feed-the-beast.com log: Can it be repeated: yes Known Fix: either modify the ID's or modify the crafting file.