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    Open Light bug

    Summary of the problem Light bug Pack Version 3.0.6 What is the bug? Platform looks dark (mobs are not spawning) even with light source in the floor. If I place any light source above the platform it will fix it for a chunk it...
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    Infinite Power + Infinite lava (Compact).

    Tank from EnderIO can fill empty buckets, so you can skip Fluid Transposer.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    I did some testing with NBTExplorer and all NBT tags are saving correctly so problem is with loading them. Also if I change Buffer tag from 1 to 0 before loading the world the Coils won't reset (and the tag will change back to 1 after loading).
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    I have been able to recreate it by making custom profile on Curse launcher with just Thaumcraft and Techmomancy. Edit: I looked at the code on github and saw variables onSpecialblock and onBuffer in this class, so my guess would be there is something wrong there, since it is reseting only on...
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    Have you found out what is wrong with those Essentia coils?
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    I am playing Infinity Evolved with some mods added, and all Essentia Coils connected to buffers keep reseting upon re-entering my SP world, only one connected to thaumatorium keeps its settings.
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    [1.7.10] Void World HQM Map [270+ Quests|ProjectE|CustomNPCmod|Second place of JampackedII]

    What is a good way to generate EMC? I made cobble gen, but it is generating only 11.5M EMC per hour and it is starting to cause some lag. Now I am building T3 Collector flower, but I would need more then 4 of them to to generate more EMC then my cobble gen and it would take 80 hours to return...
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    [1.7.10][Thaumcraft Addon] Witching Gadgets

    Is there some way to choose from which side will Infernal blast furnace output?
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    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    My client is crashing when I try to craft Golemancers Bell (I am playing on localhost server). Crash report:
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    Closed 1.0.2: TiCon Arrows

    After updating MFR from 2.8.0RC6-5 to 2.8.0RC6-19 I can use plastic and pink slime. Other materials are little odd, because I can use electrum arrowhead for spears but not for arrows. Edit: I think I know where is the problem. Last update of ExtraTiC is from August 2014, which is before new...
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    Closed 1.0.2: TiCon Arrows

    I noticed that some materials doesn't work, but it's strange that in Modsauce with the same mod versions i was able to make longbow with plastic limbs, but in Infinity I can't.
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    [1.7.10]Running Red 2: Vampire Money[v1.2.0][Hardcore][Magic][RPG]

    My game is crashing when I try to sleep:( Edit: I updated Somnia to the latest version and everything is fine.
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    Ender IO SAG Mill in Monster 1.1.2

    I had the same problem and fixed it by reverting AOBD back to v1.3.1.
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    Energy conduits capabilities

    Energy cell started charging, it just took a while. Looks like conduits can store a lot of power.
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    Energy conduits capabilities

    How much RF can Redstone energy conduit store? All my machines are full and energy cell isn't charging even though I pumped more than 200k RF into it, and when I disconnect energy cell and use some machines they are still receiving power.