Search results

  1. F

    [1.7.10] Magic Theory 2 - The World of the Arcane

    It's like steam time; might take a while...
  2. F

    [1.7.10] Inflation Before Power Modpack v1.0.5 {Who knew energy would be such a pain?}

    So something I saw and want to mention (probably a bug so I'll post this on the issue tracker too) but if ic2 machines are attached to mekanism universal cables...they don't charge. They just drain energy continously and doesnt fill. They do fill if they are attached to ic2 cables and energy...
  3. F

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Ok, so the latest update removed stone to gravel to sand...which makes it impossible to get the transfer node to get the chemical decomposer. Am I missing something?
  4. F

    [1.7.10] Inflation Before Power Modpack v1.0.5 {Who knew energy would be such a pain?}

    Jesus christ. You know, when you warned us about the inflated use of power and the unfortunately low supply of it, I did not expect it to be this low. You really amped up the difficulty of using machinery with entry-level generators. I love it :D (I'm using mekanism all-purpose conduits...
  5. F

    [1.7.10] Amalgamate Technomancy - V2 New Idea, Same Pack [Gregtech, Hardmode] (95 Mods)

    I love this mod pack, especially because of gregtech and the machine mods. Just a note, in rotarycraft the recipes doesn't like gregtech transformed hsla steel ingots and it's somewhat of an annoyance. I am just wondering if you will (or can in the first place) tweak the recipes to allow...
  6. F

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    There is a thing called peaceful table from extra util. Make teh table, put a chest beside it, put a sword in it and it will automatically spawn enemies and kill them instantly. Enchantments apply, damage apply, durability applies so you may want to stock up on swords. Edit: Oops, I just...
  7. F

    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    It seems like tinkers' construct tools made from substances with bad names (fluid.ore.molten) can't be repaired, like platinum and nickel. Please help.
  8. F

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I dunno if this is asked already but are you gonna make the ore pack purchases available continuously? At the moment it only can be purchased once and I found that a tad odd.
  9. F

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I replaced the files but the game still crashes... Edit: I went into the config and saw there is only 1 number in the small common ore config file and I added another number (smaller) before it and it worked. Edit: Edit: Put 0, that's the meta id of the block you want.
  10. F

    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    You have quests to make bone tools but we can't make bone tool heads.
  11. F

    [1.7.10][Tech][Skyblock][HQM] Spinning Up

    Er, despite the downloading, you seemed to have missed a few mods for 0.0.3...that is to say...I don't have any of the mods.