Search results

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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    its the cacti. ok thanks for checking and such. fyi id for cacti from crops shows it as 81:2, whats needed is 81 only. :-)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    ok. guess my goto solution will work. namely take ingredients; throw them in trash can; and then spawn in needed item.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm kinda stuck at the bee stage. trying to make the modest hive and well it doesn't want to work. you can use any type of princess and drone correct?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    :-( ouch thats sad. still thanks for trying :-)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    oddly enough suggestion for pack if I may. cracked sand to sand with 2 buckets of water in a carpenter. I honestly think it would make sense :-)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    hey pack devs, can you think about making eirc a thing in the mod pack?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    oddly enough look @ both mariculture and mekanism. mariculture has a generator that works by water (oddly enough) and mekanism has heat generator. both of which are doable for early game.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    oddly enough because of I bet vanilla coding, you need to uproot the plants to get more then 1. I planted the initial and got 20 from the 1/1/1 plants.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    is this still a bug? is there a way to fill the tank? thanks :-)
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    [1.7.10] DW20 Series 7 Let's Play HQM

    wish this was officially added to pack ;-) still thanks for all the work!
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    More 1.7.10 stuff

    a few questions for my piece of mind, especially since its been a month solid of waiting. are you making measurable progress to at least a beta on both mage quest and FTB lite 3? are you overwhelmed and need community help? are you going to release a alpha of magic farm any time, not an eta...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    thanks good to know, and good that its being worked upon!:)
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    um just a question related to HQM, is there a known bug related to you complete quest and take reward and it still looks as if you never did?
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    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    just a matter of opinion/unsure. when these 30s and back to normal happens do 1 of the meteors strike down right after? I think the meteor check/spawn is when those the lag spikes are. I'd need to see. creative with spawning meteor?
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    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    how do you pregenerate all the terrain? my system lags bad when generating terrain
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    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    how do I go about changing the terrain gen? my world is ouch "amplified" and my system is screaming in pain. I used default. so should not be
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I've found the roguelike dungeon near magic tower to be perfect for grinding. creepers/skellies/zimbies all there ;-) though honestly creepers are kinda scarce.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    is there any armor at all be used that will cool the player? or to be precise how does the armor and hydration system work? thanks for all the help :-)
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    awesome :-) and thanks a bunch for this I'm enjoying it (when I play it)