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    Math / Logic Discussion

    This joke originally went in the "What cool little thing have you discovered today" thread. The joke itself was slightly off topic, and then through the magic of the internet the thread was derailed by math and formal logic. Apparently, being the first to make a math joke means that I now own...
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    [1.7.10] Intro2Mods [Very Lite][For Uplifting Noobs]

    Intro2Mods This modpack is a fairly simple concept. It is meant to allow experienced players to show people who have never played with mods how cool they are (since said new users also often don’t have very good computers, I kept the mod count as low as possible as well). It does this by...
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    Configure/Minetweak Forestry to not use Machines/Electricity?

    So, I'd like to make a magic modpack (or at least, I have some ideas bouncing around in my head). I don't play much with Forestry or Railcraft, though, so I'd like to include those as well. I've never really played seriously with bees (or railcraft) so I'd like someone to give a walkthrough of...
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    Anyone Interested in a Succession Game of DF?

    For those of you who don't know, Dwarf Fortress is the best game ever to be made (semi-joking). Here's a basic feature list on the game's site: http://www.bay12games.com/dwarves/features.html For those of you who DO know what DF is, and want to do a succession game: I'd like to do a DF...
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    Bug Ender Storage(?) Crash

    So, I've made my own modpack (it's called Colony; check my sig if you're curious), and on my personal server for it, I can no longer load the world; it doesn't start all the way up. One of the mods I'm using is Ender Storage, and glancing at the log, I think that's the issue. I've stored various...
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    Do Clients Need to Share WorldGen Mods with Servers?

    Title says it all. If I'm running a server, and I install, say, Realistic World Gen, will clients without the mod still be able to connect? This isn't a huge issue I absolutely need to know the answer to, but it'd be nice to know for the future without having to bother with setting up a test for...
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    [SOLVED] ISpecialArmor ArmorProperties either gives invincibility or no protection

    SEE LAST POST FOR SOLUTION I ran into this issue a bit ago with a different set of armor. If you implement ISpecialAmor, then when overriding getProperties, which returns an ArmorProperties object which determines damage absorption, you get either full invincibility or no protection at all. I...
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    Lightning Shenanigans

    THIS WORKS NOW! WHOOT! I'm working on my mod, and I'd like to add a "Lightning Creator" block. I have the spawning of lightning working, including redstone and right-click behavior, but apparently Minecraft's code is terrible and the redstone method doesn't actually have clients render the...
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    How to Access Other Mod's Items for Recipes

    I'm just going to keep asking questions here... So, I'm using eclipse, and I'm trying to make my own mod. I've made several items which I would LIKE to use Bedrockium Ingots from Extra Utilities for, but I'm having trouble. They don't have an OreDictionary entry for me to use, and I can't...
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    [SOLVED] Help with: Armor with Infinite Durability and Diamond Level Protection

    [SOLVED] Solution at bottom I'm just learning to code mods. It's hard. :p Don't question my design principles in this particular thread; there IS a way to balance Infinite Durability and Diamond protection. I promise. :) So, I'm trying to do this, and so far I'm using ISpecialArmor from Forge...
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    [SOLVED} Help with: Hide the Recipe for my Item from NEI

    [SOLVED] First reply has solution Firstly: I googled this, and all that came up was a bunch of stuff about users (not modders) reducing the page count in NEI. I also searched the forum; nothing came up. :p I'm using Minecraft 1.7.10 and Forge v1.7.10-10.13.2.1291. I'm just learning to mod...
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    (Linux) Why is being able to modify your OS helpful?

    Title says it all. I'm just curious: I get that the cool thing with Linux is that you can modify your operating system, but I can't tell why that would be helpful. I'm not for or against Windows or Linux (although I don't like Mac OSX), I'm just curious. I'm not looking to start a...
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    Feedback on Colony Modpack and Other Questions

    So I'm interested in some larger-scale feedback on my modpack, Colony. I'll detail each of my questions, then give a little bit of extra information. Question 1: Have you tried Colony? Do you like it? Question 2: Should I add Forestry and it's addons? Give me reasoning and which addons you...
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    Request Standalone Player Inventory Block

    This is a request. If there's a more appropriate forum for this, I'm sorry, moderators: please just move it there. :p I would attempt to make this myself, but my knowledge of coding in general isn't top notch, I couldn't find any good tutorials for Forge (though these forums seem like a good...
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    Request Lightning Maker!

    This is a request. If there's a more appropriate forum for this, I'm sorry, moderators: please just move it there. :p I would attempt to make this myself, but my knowledge of coding in general isn't top notch, I couldn't find any good tutorials for Forge (though these forums seem like a good...
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    Elegant Automation v. "Beautiful Complexity" Automation

    I'm just curious as to what people's thoughts are on building automated processes. The way I see it, there are two ends to the spectrum of automation, both of which have their place in tech-modded MC: Elegant and "Beautiful Complexity." "Elegant" automation is - to me - when you automate...
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    Request Spotlights and Let's Play Videos for New, Open-World Tech Modpack

    I recently made a modpack - Colony. It's a tech-based pack with a focus on automation. Recipes have been re-balanced to be easier so that the player can focus on building their own evil-corporate-lair-factory-thing. HQM quests will be in the next update, which is currently awaiting upload; the...
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    Content/Cross-Mod Compatibility in Forge/A Forge Sister-Mod?

    EDIT: Clearly, everyone disagrees with me. I suppose my idea is too communist to work (as in, it's literally communist in the way it works :p). DOUBLEEDIT: A lot of this is deprecated, see that last few pages of discussion for updates on the idea in general Background: I make a modpack. Only...
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    ICBM with RF?

    This question is pretty simple: how is ICBM in terms of compatibility with Redstone-Flux, the electricity system introduced by Thermal Expansion and used by every other mod (or it seems like it, anyway). My modpack - Colony - is based around that, and I don't want any other power systems in that...
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    [Guide] A Guide to Space Programs in Colony [Tech Modpack]

    ~Preserved for Posterity~ Info can now be found in the in-game quest book This is a guide for space programs in the modpack Colony, authored by myself. I needed a separate post for the guide because I went over the character limit. :( The thread for the pack itself can be found here...