If holding an extra utilities power gen with power stored in it and you shift-click another form the crafting table then the two merge to become empty. Similar bug to the shift-clicking bees merge bug.Also, two crash logs (no idea why they happened):
HAven't done anything with EE2 forever, but the best things were the sugar cane farms with the bands and the energy condenser where they would glitch out and break, spilling thousands of items everywhere if you relogged without turning them off... :) ;)
See this is what I would call a necro because a stickies thread already exists for bases so making a post in this thread seems a waste. However, if this was the only base design thread then I would be fine.
I really like the big exploit, seems more hardcore :). The only thing that I might dare say is that you could use an extra utilities transfer node with upgrades for water because that would probably cost less and generate more water.
This guy is at least definitely new but almost certainly a troll. The whole admin thing seems like a waste of modders time. The DRM will have only appeared when they added a mod which they would have noticed doing. Please can the thread be locked and someone ip this person to try and find out...