Request Suggest mods for creation here

1SDAN

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Jul 29, 2019
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A mod that allows you to add a configurable amount of a configurable item that, when you right-click (or shift right-click) on a configurable block, it replaces the block with a configurable block and gives you a configurable item.
 

Eruantien

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Jul 29, 2019
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A mod that allows you to add a configurable amount of a configurable item that, when you right-click (or shift right-click) on a configurable block, it replaces the block with a configurable block and gives you a configurable item.
When you have X of Y and click Y on block Z, block Z turns into block ZZ, Y is destroyed and you are returned XX of YY??
 
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midgetassin

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Jul 29, 2019
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Hey guys getting into modding. I know how to do most things and looking for some segestions for mods. I can't do extremely elibrate mods but still can do some
 

Nefroz

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Jul 29, 2019
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With all the Resurrection nostalgia mods floating about now I played with Project E/EE2, and I realized what I've missed was the red matter/Dark Matter tool sets, and I've hoped someone would put their functionality in another mod or its own mod for a long time now, with an appropriate cost ingame for sure.
 

mti_

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Jul 29, 2019
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So after failing to find a mod that does what I am looking for I am comming here.
Very basic functionality, only tiny bit of coding (I would suspect) and no own assets:
I want to be able to hear the excellent 1.7 music in actual SMP gameplay.
Every time I visit the Nether I realize the level of quality the new music offers so I think its such a shame that there is so many menu and creative pieces that most of us SSP/SMP players will never get to hear.
Can we have it so that they just play alongside the old tunes?
Cant be that hard to do.
Let me know what you think!
 

lare290

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Jul 29, 2019
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Cheeses and Wines mod. Because I just want to have big basement full of fine old wine and aging cheeses.
It should have many types of grapes and berries you can use to make wine, and then there is many types of cheeses, and it depends on many stuff what kind of cheese it is.
And no, I'm not French.
 

midgetassin

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Jul 29, 2019
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Theres probally a mod out there for this
Cheeses and Wines mod. Because I just want to have big basement full of fine old wine and aging cheeses.
It should have many types of grapes and berries you can use to make wine, and then there is many types of cheeses, and it depends on many stuff what kind of cheese it is.
And no, I'm not French.
 

Zeeth_Kyrah

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Jul 29, 2019
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Cheeses and Wines mod. Because I just want to have big basement full of fine old wine and aging cheeses.
It should have many types of grapes and berries you can use to make wine, and then there is many types of cheeses, and it depends on many stuff what kind of cheese it is.
And no, I'm not French.
This is what I wanted to do with Mighty Fermentation, but it's... well. I petered out before the idea did.
 

Craig bruyson

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Jul 29, 2019
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Is there a Mod that allows you to alter block properties.
ie make cobblestone not replaceable, like a dead bush. Or make a furnace get destroyed when broken ?
 
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lare290

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Jul 29, 2019
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I have seen one mod that has wines and stuff but it didn't have advanced wine thingys, just generic "Wine" and it was outdated anyway
 

keybounce

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Jul 29, 2019
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I want a mod to pause the world. As in, stop all block ticks / tile entity changing by time. Let me look around, and observe things, including putting things into or out of inventories. (Yes, this means that something like a furnace would have to start/stop later when time is resumed).
 
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Yusunoha

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Jul 29, 2019
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I want a mod to pause the world. As in, stop all block ticks / tile entity changing by time. Let me look around, and observe things, including putting things into or out of inventories. (Yes, this means that something like a furnace would have to start/stop later when time is resumed).

I'm not sure if that would be possible... it could be possible for the current chunks you've loaded, but if you were to move to new chunks they probably wouldn't be able to load
 
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Zeeth_Kyrah

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Jul 29, 2019
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there was mod about time manipulating but i didn't look closer. gonna try to find it for you
Dartcraft had time torches, which let you speed tick rate up nearby them. And their effects stacked the more you placed down. But Dartcraft is no longer supported for new versions of Minecraft, I'm not sure why.
 

keybounce

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Jul 29, 2019
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I'm not sure if that would be possible... it could be possible for the current chunks you've loaded, but if you were to move to new chunks they probably wouldn't be able to load
Tell you what: Let me say /freeze. No more chunks loading, ok. I wander around, I look at things, fine.

Then I get to the edge of loaded chunks, and I say /refreeze. Clock turns on just enough to load chunks, and then refreezes.

Finally, when I'm all done, I say /thaw, and time resumes.
 

lare290

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Jul 29, 2019
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Tell you what: Let me say /freeze. No more chunks loading, ok. I wander around, I look at things, fine.

Then I get to the edge of loaded chunks, and I say /refreeze. Clock turns on just enough to load chunks, and then refreezes.

Finally, when I'm all done, I say /thaw, and time resumes.
would be cool, I want it also.
 

jordsta95

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Jul 29, 2019
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Idea I came up with while playing
ewDZf.png


So what I mean by this is when you start out maybe the SoE is smaller, you spawn in the world and there is a 10 block radius around you where mobs can't spawn, then you open your inventory, 11 blocks, get wood, 12, make a furnace 13, etc, etc.
Because when you are geared in end-game armour from other mods, you just don't see mobs as a threat anymore, and it would be nice to say they don't spawn at all, but that would be stupid... It may also make a challenge for a skyblock map - do you advance so you can get better stuff or do you stay low tier so your mob spawner platform will still spawn mobs
 
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1SDAN

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Jul 29, 2019
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Idea I came up with while playing
ewDZf.png


So what I mean by this is when you start out maybe the SoE is smaller, you spawn in the world and there is a 10 block radius around you where mobs can't spawn, then you open your inventory, 11 blocks, get wood, 12, make a furnace 13, etc, etc.
Because when you are geared in end-game armour from other mods, you just don't see mobs as a threat anymore, and it would be nice to say they don't spawn at all, but that would be stupid... It may also make a challenge for a skyblock map - do you advance so you can get better stuff or do you stay low tier so your mob spawner platform will still spawn mobs
Do I smell configuration? :rolleyes: