Recent content by Nick Dellhall

  1. N

    Looking for a massive light source?

    *yoink* great idea!
  2. N

    Thermal Expansion & Open Blocks clash?

    I think it does is Botania is installed? (could be a different mod, but I know I have been getting seeds or pearls from Enderman lately).
  3. N

    Xycraft

    Everyone seems to forget he's still in school, so I don't think Xycraft is his utmost priority - though it would be cool if it gets some kind of release for 1.7.
  4. N

    So, Engineers Toolbox

    The photoreactors take some tinkering w/ to figure out the input/output setting, it's easy to pipe water into the wrong slot.
  5. N

    Elevatorblock limit

    Monster has engineer's toolbox right? I believe that has a pretty neat elevator setup - check Emasher's youtube vid.
  6. N

    Funny April Fools MC Stuff

    Hmmm... did anyone notice villagers humming to songs today?... I swear they didn't do that before.
  7. N

    Fun with Factorization Servos

    This is awesome, thanks for posting this up. Was trying out servos awhile back but couldn't really wrap it around my head, this post really helps.
  8. N

    Help? How to update *MONSTER* server from 1.05 to 1.09 (Recommended)

    Did you remember to re-op yourself?
  9. N

    Ardite and Cobalt Ores won't smelt? Tinker's Construct..

    You can also triple cobalt output with the TE induction smelter + cinnabar.
  10. N

    OpenBlocks 1.2.2

    Negative, vanilla textures. All the other colors paint on fine.
  11. N

    OpenBlocks 1.2.2

    Mikee, does white paint work on stone blocks at all? I notice they are 'painted' on the minimap and take longer to break than unpainted blocks (which tells me they are painted) but they don't look different.
  12. N

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Well, its the BC golden transport pipes - not the TE3 itemducts (have yet to try those!)... I'm using the latest version of Emasher's mods. Dave, I tried your algae farm setup and I find that every time the server reset, the golden transport pipes will not reconnect, but luckily the socket...
  13. N

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Sorry, I wasn't clear, the energy pipes I understand because of the MJ adaptor. It's the item pipes that are not connecting properly to the sockets.
  14. N

    [1.7.10] Engineer's Toolbox - Now with programmable sockets!

    Not sure if its a bug, TE conduits seems to have trouble 'connecting' to a socket face. I find that I often need to break the conduits and place them again for them to connect properly. Also, seems like BC pipes are not working properly on sockets after a server reset (I'm using golden...
  15. N

    OpenBlocks 1.2.2

    Hey Mikee, thanks for a great mod! Have you considered giving us a way to 'command' the luggage to stay still?