The state of 1.6 Modpacks

Discussion in 'Modpack and Launcher News' started by Eyamaz, May 20, 2014.

Thread Status:
Not open for further replies.
  1. Eyamaz

    Eyamaz Over-Achiever Team Member FTB Pack Developer Modpack Team

    Now that RL is calming down for me and I will be getting much much more time to sit down and do what I love (game dev,) it is also time for me to announce the end of 1.6 FTB Official packs. In the next week, I will be releasing an update for all 1.6 FTB Official packs and then having a time of 1 week after for any additional bug fixes mod authors want to put up for us. After that, all 1.6 FTB Official Packs will be frozen.

    As of now, I am already looking into 1.7 development as well as talking to a few people about additional tools for modpack creators. I am hoping what we are planning for you meets to your expectations and raises the bar for modpacks overall. iF you are anxious for what is to come, well, so are we.




    Notice
    1.7 packs are not planned to be released for a few months,
    please do not spam the forums asking for ETAs or you will receive a timeout.
    ~Eya
  2. Ashzification

    Ashzification Over-Achiever

    Yay! Stuff!
    Xymorm and RealSketch like this.
  3. xbony2

    xbony2 Forum Addict Mod Developer

    #Hype

    Oh, and since I'm probably going to make my own pack for 1.7, it would be cool to try to beat you guys if that's possible :p
    RealSketch and Eyamaz like this.
  4. masterz3992

    masterz3992 New Member

    Yay :)
    Also im glad things are calming down for you :D
    Hands Eyamaz a cup of Coffee.
    RealSketch likes this.
  5. AngeredLotus

    AngeredLotus Member

    Looks like Jaded will be busy for the next two weeks or so with Agrarian Skies ;)
    RealSketch likes this.
  6. Not_Steve

    Not_Steve Over-Achiever

    When it said "Sept of Forge" I honestly expected it to be Cult of the full hub...
    RealSketch likes this.
  7. CarbonBasedGhost

    CarbonBasedGhost Popular Member

    Cool can't wait for the new 1.7.2 packs hopefully a lot of new mods will be featured in them.
    RealSketch likes this.
  8. namiasdf

    namiasdf Well-Known Member

    So tempted to ask...
    ELgriton and un worry like this.
  9. Jadedcat

    Jadedcat Global Moderator and Modpack Creator Team Member Global Moderator FTB Pack Developer Modpack Team

    Basically the idea of this is Monster, Tech2, Lite2, Horizons, Magic 2 will be locked. Third party packs will be locked when the third party feels its stable. MF2 will probably be locked at the same time. Ag Skies will have a few more updates to deal with some crash and stability issues. A lot of mod authors are trying to update to 1.7 and expecting them to continue supporting 1.6 which for some means a different dev environment entirely, is just silly.


    And before anyone asks: Do not expect to see official 1.7 packs before July at the absolute earliest.


    Basically we need more mods to update and be stable. There may also be another pack coming out for 1.6 in the interim ... maybe.

    Private packs with codes will be allowed for 1.7. But public 1.7 packs will not until the official packs are out. We are not going to limit the packs we plan to create because other pack makers put a 1.7 pack on the launcher. We have plans between Eyamaz and I for 6+ packs for 1.7. And while we have long lists and notes , one public pack that somewhat resembles it leads to people going "they stole my idea"
    Last edited: May 20, 2014
    Padfoote likes this.
  10. Drawdenion

    Drawdenion New Member

    I dont care what happens as long as Dire agrees to put blood magic in his mod Pack :D Lol jk. I CAN'T WAIT FOR 1.7 APPLIED ENERGISTICS :D
  11. xbony2

    xbony2 Forum Addict Mod Developer

    :oops:

    I guess my pack's delayed then...
  12. SatanicSanta

    SatanicSanta Witchery Master Wiki Team Mod Developer

    Emoniph, the Witchery dev, is doing just that :p
  13. DREVL

    DREVL Well-Known Member

    meh... not so much...
  14. TheFlyingFox1000

    TheFlyingFox1000 New Member

    #HYPETRAIN
  15. CuteTurret

    CuteTurret Well-Known Member

    I like the way this is going, things that takes time to get ready are usually the best. ^^
    CrazyA, Padfoote, Not_Steve and 2 others like this.
  16. KyleFaber

    KyleFaber Member

    so does that mean we wont be able to play 1.6 modpacks anymore?
  17. SatanicSanta

    SatanicSanta Witchery Master Wiki Team Mod Developer

    no
    RedBoss likes this.
  18. KyleFaber

    KyleFaber Member

    so we can still play?
  19. SatanicSanta

    SatanicSanta Witchery Master Wiki Team Mod Developer

    yes, just like with all the other legacy packs.
  20. KyleFaber

    KyleFaber Member

Thread Status:
Not open for further replies.

Share This Page