For most end-users, it most certainly is world-corruption. You're expecting end-users to be able to a) read a crash log, b) understand what happened, and c) fix the problem. You are vastly over-estimating the average user's technological expertise. Case in point: All the many, many crash bugs which are simply ID errors that can be fixed in config files. Again, you are assuming too much technological expertise out of the end-user. I actually understand what you are talking about. Unfortunately, not everyone affected by this problem would. In fact, most people who are affected by this problem would understand to do these things. All they would know is that suddenly their game stopped working, and they can't get it to work again.