Request How to ban items in FTB Infinity

Fearzu

New Member
Jul 29, 2019
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How are you guys banning items in 2.4.2? Besides the one-off's that you can ban in configs - is there a better method for doing this?
 

RealKC

Popular Member
Dec 6, 2015
1,004
534
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King of the Hill
You have to create a Minetweaker scrip with something like
Code:
recipes.remove(<minecraft:stick>);
where minecraft:stick is the item whose recipe you want to remove. For more info you could take a look at the Minetweaker wiki
 

Fearzu

New Member
Jul 29, 2019
34
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0
For anyone else that sees this - below is an example of a working minetweaker script for FTB Infinity.

Code:
#Name: BannedItems.zs
#Author: Fearzu

print("Initializing 'BannedItems.zs'...");

recipes.remove(<IC2:blockNuke>);
recipes.remove(<IC2:itemToolMiningLaser>);
recipes.remove(<ThermalExpansion:florb>);
recipes.remove(<Thaumcraft:FocusTrade>);
recipes.remove(<appliedenergistics2:item.ToolNetworkTool>);
recipes.remove(<AWWayofTime:demonPortalMain>);
recipes.remove(<AWWayofTime:imperfectRitualStone>);
recipes.remove(<witchery:deathshand>);
recipes.remove(<MineFactoryReloaded:needlegun>);
recipes.remove(<MineFactoryReloaded:rocketlauncher>);
recipes.remove(<MineFactoryReloaded:rubberwood.sapling>);
recipes.remove(<TConstruct:explosive.slime>);
recipes.remove(<MineFactoryReloaded:machine.2>);
recipes.remove(<OpenBlocks:craneBackpack>);
recipes.remove(<ThaumicTinkerer:fireAir>);
recipes.remove(<ThaumicTinkerer:fireFire>);
recipes.remove(<ThaumicTinkerer:fireEarth>);
recipes.remove(<ThaumicTinkerer:fireOrder>);
recipes.remove(<ThaumicTinkerer:fireChaos>);
recipes.remove(<ThaumicTinkerer:fireWater>);
recipes.remove(<StevesCarts:BlockDistributor>);
recipes.remove(<DraconicEvolution:weatherController>);
recipes.remove(<DraconicEvolution:sunDial>);
recipes.remove(<BiblioCraft:item.SlottedBook>);
recipes.remove(<OpenBlocks:cursor>);
recipes.remove(<Forestry:factory:7>);
recipes.remove(<TwilightForest:item.magicBeans>);
recipes.remove(<MineFactoryReloaded:machine.2:7>);
recipes.remove(<MineFactoryReloaded:machine.2:10>);