Hi, I just loged on to FtB on a Mac with Java 7. It gave me a crash for JAWT not being called. Here is the Console log and the crash report. I have tried logging on twice with the same error. All's going well... then, Loading minecraft class mc = class net.minecraft.client.Minecraft field amount: 67 Fixed Minecraft Path: Field was private static java.io.File net.minecraft.client.Minecraft.an MCDIR: ~/Downloads/FTBBETAA/Library/Application Support/minecraft Launching with applet wrapper... 2012-12-11 16:29:31 [INFO] [ForgeModLoader] Forge Mod Loader version 4.2.18.433 for Minecraft 1.4.2 loading 2012-12-11 16:29:32 [INFO] [STDOUT] Adding Accesstransformer map: codechickencore_at.cfg 2012-12-11 16:29:32 [INFO] [STDOUT] Adding Accesstransformer map: nei_at.cfg 2012-12-11 16:29:34 [INFO] [STDOUT] Inserted super call into auk.c 2012-12-11 16:29:34 [INFO] [STDOUT] atq was overriden from NotEnoughItems 1.4.1.2.jar 2012-12-11 16:29:35 [INFO] [STDERR] Exception in thread "Thread-3" java.lang.NullPointerException 2012-12-11 16:29:35 [INFO] [STDERR] at net.ftb.log.LogThread.run(LogThread.java:29) 2012-12-11 16:29:36 [INFO] [STDOUT] Generated BlockMobSpawner helper method. 2012-12-11 16:29:37 [INFO] [STDOUT] 27 achievements 2012-12-11 16:29:37 [INFO] [STDOUT] 208 recipes 2012-12-11 16:29:37 [INFO] [STDOUT] Setting user: 2012-12-11 16:29:37 [INFO] [STDOUT] LWJGL Version: 2.4.2 JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM 2012-12-11 16:29:38 [INFO] [STDERR] org.lwjgl.LWJGLException: Could not get the JAWT interface 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.AWTSurfaceLock.lockAndInitHandle(Native Method) 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.AWTSurfaceLock.access$100(AWTSurfaceLock.java:49) 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.AWTSurfaceLock$1.run(AWTSurfaceLock.java:89) 2012-12-11 16:29:38 [INFO] [STDERR] at java.security.AccessController.doPrivileged(Native Method) 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.AWTSurfaceLock.privilegedLockAndInitHandle(AWTSurfaceLock.java:86) 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.AWTSurfaceLock.lockAndGetHandle(AWTSurfaceLock.java:64) 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.MacOSXCanvasPeerInfo.initHandle(MacOSXCanvasPeerInfo.java:53) 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.MacOSXDisplayPeerInfo.doLockAndInitHandle(MacOSXDisplayPeerInfo.java:56) 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.PeerInfo.lockAndGetHandle(PeerInfo.java:85) 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.MacOSXContextImplementation.create(MacOSXContextImplementation.java:47) 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.Context.<init>(Context.java:120) 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.Display.create(Display.java:858) 2012-12-11 16:29:38 [INFO] [STDERR] at org.lwjgl.opengl.Display.create(Display.java:784) 2012-12-11 16:29:38 [INFO] [STDERR] at net.minecraft.client.Minecraft.a(Minecraft.java:393) 2012-12-11 16:29:38 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:752) 2012-12-11 16:29:38 [INFO] [STDERR] at java.lang.Thread.run(Thread.java:722) JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM 2012-12-11 16:29:39 [INFO] [STDERR] org.lwjgl.LWJGLException: Could not get the JAWT interface 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.AWTSurfaceLock.lockAndInitHandle(Native Method) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.AWTSurfaceLock.access$100(AWTSurfaceLock.java:49) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.AWTSurfaceLock$1.run(AWTSurfaceLock.java:89) 2012-12-11 16:29:39 [INFO] [STDERR] at java.security.AccessController.doPrivileged(Native Method) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.AWTSurfaceLock.privilegedLockAndInitHandle(AWTSurfaceLock.java:86) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.AWTSurfaceLock.lockAndGetHandle(AWTSurfaceLock.java:64) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.MacOSXCanvasPeerInfo.initHandle(MacOSXCanvasPeerInfo.java:53) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.MacOSXDisplayPeerInfo.doLockAndInitHandle(MacOSXDisplayPeerInfo.java:56) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.PeerInfo.lockAndGetHandle(PeerInfo.java:85) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.MacOSXContextImplementation.create(MacOSXContextImplementation.java:47) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.Context.<init>(Context.java:120) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.Display.create(Display.java:858) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.Display.create(Display.java:784) 2012-12-11 16:29:39 [INFO] [STDERR] at org.lwjgl.opengl.Display.create(Display.java:765) 2012-12-11 16:29:39 [INFO] [STDERR] at net.minecraft.client.Minecraft.a(Minecraft.java:408) 2012-12-11 16:29:39 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:752) 2012-12-11 16:29:39 [INFO] [STDERR] at java.lang.Thread.run(Thread.java:722) And the crash report are attached
Mod Pack & Version: FTB Modpack Beta A Mod & Version: MystCraft Pastebin link to crash log: No crash. Whats the bug? When entering any new MystCraft age, I start off nauseous, like I'd gone thru a portal. I know this bit's normal, and you can fix it by getting a roof over your head. However, after doing that, and the nausea effect is gone...I head outside, and I'm nauseous again, instantly. I'm not entirely sure if this is a bug or not, but if its an intended feature, I'd like to request an option to disable that particular effect of MystCraft teleportation, since it makes using any dimensions aside from the vanilla ones and the Twilight Forest almost impossible to play in without either getting incredibly dizzy, nauseous, or getting a massive headache. Just a little something for some of our more motion-sensitive players ya know?
I know, but its happened in every world I've made, so far...about 6 or so. I'm just wondering if there's a way a config option or somesuch could be added that'd disable that particular effect, because it can be a real problem to those who've got things like motion sickness. I don't even really have many issues with motion sickness, and it made me dizzy and nauseous within a few minutes.
Mod Pack & Version:FTB Mod pack beta a Mod & Version: twilight forest, computer craft Pastebin link to crash log: http://pastebin.com/TMA4TU3B Whats the bug? when you use an autosmelting pick on a turtle the game crashes Can it be repeated? yes, 100% chance of happening.
Mod Pack & Version: Magic World v5 Mod & Version: Forestry 1.6.2.5 Pastebin link to crash log: N/A Whats the bug? Whenever I put a Forestry backpack into my hand and right click (the way I've always accessed their inventories) the backpack disappears and is replaced by a block of cobblestone. Can it be repeated? Yep.
Re-logged a couple times and my backpacks were back and I started having backpacks replace cobblestone (so I had too many backpacks) and it crashed a couple minutes later while right clicking with a backpack in hand. http://pastebin.com/ajZMqHmU
Mod Pack & Version: Feed the Beast Beta Pack A Mod & Version: Don't know Pastebin link to crash log: No crash Whats the bug? I was playing in my survival world when i started to get a major lag. i didnt know what it was for ages then i saw my entity count was really high and then i saw over 1000 slimes outside my house. Can it be repeated? I heard that SethBling had this bug too but i dont know how to recreate it as i think it is to do with the chunk spawning.
- Mod Pack & Version: FTB Beta A (server) - Mod & Version: Railcraft 6.7 - Whats the bug? Duplication bug that lets anyone duplicate any items that can be input into a rolling machine. First of all, I am not making the mistake described in the railcraft wiki. This is a real, tested, duplication bug. Basically, if you put two (or just one?) items in the rolling table recipe and then send an item in through a buildcraft pipe using a specific setup, the item gets added twice, i.e. duplicated. The process is described in detail in this thread: http://forum.feed-the-beast.com/threads/duplicating-items-with-rolling-machine.3311/ - Can it be repeated? Yes indeed, as show in the video embedded in the linked forum page. - As a sidenote, my fix to this bug right now on our server is to disable the rolling machine. This is obviously very inconvenient since it becomes impossible to make a number of machines. When can a fix be expected for this bug, or how else might I get around it, as server admin?
Mod Pack & Version: Magic World (v5) Minecraft 1.4.5 Mod & Version: Thaumcraft 3.0.0i or Mystcraft-0.9.4.05(maybe) Whats the bug? some friends and me started a survival play, after some time I put some thaumcraft and mystcraft stuff and advanced into techs... Until a certain night, mobs disapeared completely (don't spawn anymore at night or day) there's still only Thaumcraft mobs spawning with Flux system (angry, wisp etc..) and in other dimension like mystcraft or twilight forest I have some ideas where this problem comes from : - Flux spawning entities conflicts with Vanilla one ? - Creating worlds with mystcraft could break overwolrd spawning mobs ? Can it be repeated? I didn't find out how to repeat this but but for my own experience it happen only with Magic Worlds Pack Note : mob spawning in overworld worked again but temporarily after a new player joined the serv (until few ingame days later)
Mod Pack & Version:FTB pack a (v12) minecraft v1.4.2 Mod & Version:Ender Storage (v ?) Pastebin link to crash log: "http://pastebin.com/a4UEYYA3" Whats the bug? trying to shit click an item will crash the game Can it be repeated? yes
Mod Pack & Version: Feed The Beast Beta Pack A (v12) Mod: Greg Tech Whats the bug? Pyrite Ore can't be macerated, rock crushed or smelted. Can it be repeated? Yes, using Silk Touch or NEI
Mod Pack & Version: Magic World v5 Mod & Version:Thaumcraft3.0.0i Whats the bug? Offline Mode causes you to be unable to access your current researches in ssp. It may have also removed a thauminomicon and Wand of the Adept from my inventory that were also gone after getting back into the normal (online) mode (items in chests remained the same). Can it be repeated? Yes, if minecraft.net goes down select the option to play in offline mode.
i know nothing about so i give you the pastebin link i have a lot of errors on the console but the game run without big trouble i only have too much rain and sometimes it's start, stop restart and restop directly without any reason. the bug about the rain is constant. i see that on server and people have that bug too so it's probably server side but i don't know..... i use FTB pack 1.1.5 minecraft 1.4.2 client and server all mods inculded are FTB beta A 1.1.5 (minecraft 1.4.2) last release. pastebin link : http://pastebin.com/BtyYdkU0 MJ
Not a bug. Most mods store individual player data in files which are called something like mod_<name>.dat. If you play offline your name is not the same as if you were online thus the mod does not know about your previous work.
Mod Pack & Version: Feed the Beast Beta Pack A(v12) Mod & Version:Forestry-1.6.0.0pre6 Pastebin link to crash log:N/a Whats the bug? Cannot use the carpenter, left clicking items into it doesnt work, right click puts a phantom item into it (still full item in inventory) and when clicking on the output item it says "missing resources". A good example being the soldering iron Can it be repeated? yes